Monday, July 12, 2010

God i love being a PIRATE!

After Action Report 6-22

The wars over, the action has died down significantly as most elements from the Primary Force are gathered near our home station for Isk making opportunities. Having finished his Planetary Construction tour in Osvestmunnur, Rev took "Daywalker" into Ofage (0.3) to look for targets of opportunity while Morbid Curiosity and Armor Tank hung around nearby with Stingray VIII Mk II 1 jump away.

Just packing it in, in Ofage, Daywalker was aligning to the next star system when it started.
"Cynosursal field open" snapping into action Daywalker warped to the cyno field at about 100 km off, cloaked and keeping an eye out. a Pilgrim had popped a cyno, and an Anshar had come through "Anshar, Jump freighter in system" Rev guaged the distance and knew that the JF would be inside the POS shield before a sufficient fighting force could be brought to bear to take it down. but did consider de-cloaking to pop the Pilgrim, checking range again, decided against it. Thats when a Dominix warped into the cyno field at 0 and dropped drones, hammering on the pilgrim. POP! however, the Domi pilot had not considered the action first as the POS warp scrambler and webber took hold, and he slowly tried to burn out of range.. he was too slow and popped. POP!

Daywalker marked the wreck, and warped away, returning immediately , he looted the Domi, tech II armor, neuts, scrambler, drones, faction ammo and meta 4 gear, yoink! and warped away , leaving half the available loot for lack of cargo space.
"well that made my day worth it" Rev reported the loot and left system.

about half an hour later, still looking for isk making opportunity, the Daywalker Re-entered Ofage system, and deciding risk/reward, maybe the wreck with loot was still there, but not likely. Rev warped to 10 of the wreck (just in case) and there it was, but even more important, the station was gone.. the pos was completely packed up and dis-assembled, in fact the station itself was still unanchoring...
"Everyone get to Ofage !!" the call went up , and Morbid Curiosity, Daywalker, Armor Tank, Stingray VIII and Iron Pyrite orbited the station and waited.

The 30 minute countdown timer on the unanchoring process completed as O/ (badger) arrived and scooped the loot.

33 minutes of work 360 Million in loot!

Total Damage -
Stolen Minmater Control Tower 360,000,000.00
Stolen Tech 2 gear- armor hardener x2 sentry drones x5 lt drones x5 hvy drones x1 medium drones x5 warp scrambler x1
Stolen Meta 4+ hvy neut, small neut, shield hardener ~ 100,000,000.00
______________________________
460,000,000.00 in Stolen loot.

Total loss - 0.00

Sunday, July 11, 2010

Thats more like it...

After Action Report 061710

Mustering primary forces in earnest through the hours leading up to engagement, saw several opportunities for enemy movement, while most of the primary force was out of site, horrible operatives in stealth bombers trailed possible enemy targets in onga, elgoi and eram.

Finding a possible target in eram, the order to enter system and warp to planet VI customs office was given, enemy bestower was collecting his days PI, only Frankenstein was able to respond.

as he entered system, the bestower warped away, with eyes on, warp to IX customs office, the cyclone "Frankenstein" arrived on planet just as bestower began a quick align, and escaped to station.

Falnous >> Haha!

Having exposed their position, elements from Horrible Primary Force moved quickly to set on Order of the Shadow home station 6-2 Eiyfer and Co. where an enemy remained docked, as Falnous fled system and escaped. Shdop Forces were reinforced in station when a second member logged in, and they scouted the system with undock/redock tactics. Frankenstein was supported by Stingray VIII Mk II and Morbid Curiosity remained unseen. with Intel from Aaramon, two more war targets were located in Elgoi one jump over.

"Daywalker" moved into position and started advance recon in Elgoi attempting to asses threat levels from that system. locating one target in 5-6 Eiyfer and Co. "Daywalker" held position 50km off station to watch.

Alerted of the threat level, and prepared, horrible forces held position.

4:44 ST Elgoi station : Daywalker spots Raven undock, and alerts Horrible Forces, The raven begins aligning to Elgoi/Eram Gate.

DayWalker:>> Elgoi gate, Elgoi gate, Darkness, Aaramon and Diamond

Diamond arrived first, followed by aaramon, and Darkness, when 2 ravens uncloaked at the gate. Vicerall and Vindettar,Vicerall was called primary.
the three Battle-cruisers hammered at the Raven shield tanks as drones swarmed and a hellstorm of missiles was unloaded on Aaramon, taking the battle-cruiser down quickly as Vicerall was put into armor. Drones swarmed over Diamonds Morbid Curiosity, and plowed through his flimsy shield, but were held up in the thick layers of armor on the Battle-cruiser hull as Vicerall fell to the fire, Diamond warped to 9-2 Core Complex to effect repairs.
Diamond>> are you pinned?
Darkness >> no but hes melting my shields
Diamond >> warp away, Rendevous at alpha station.
Darkness>> are you sure? we can take this guy.
Diamond>> (exaspersated)..yeah... we will go right back , warp away
Darkness>> roger.

Alpha Station - 4:48
Diamond>> Warp to gate at 0, hopefully he was dumb enough to hang around.
Frankenstein and Morbid Curiosity arrive on 0 of gate, and engage the raven while it looted the corpse of its mate and Aaramon.
half way through shields it jumped through gate, not aggressing.

Having been aggressive, Morbid Curiosity and Frankenstein were forced to wait the minute cool down, Stingray VIII arrived on Elgoi Eiyfer & Co station in time to see the raven dock. Morbid and Frankenstein held a station vigil in Elgoi, while Aaramon reshipped and Daywalker put eyes in Eram.

The Raven pilot, assuming he was being camped in , presumably asked for eyes in Eram, as a scythe undocked, and remained slowly, lazily turning a tight orbit around the station.

"Stingray VIII scramble to Eram 6-2" was the order, and the little imicus, piloted by Hit NRun scrambled off to eram. "need a warp in" he said as he hit gate.

"Warp to daywalker at 10km" ... and Bam, Stingray lands 500 meters off the scythe, locks 'im up and tackles, "got im tackled, engaging"
Failfit scythe with his 1MN afterburner, and 2 650 siege cannons (1.5Mil each) Melted under the fire of the imicus, Stingray VIII called in support when his cap ran low, but with a little compensation Stingray would have taken the cruiser solo. it popped. "fast lock and spanked disruptor, put the pod firmly under Hit Nrun's gun and pop... capsule kill, Hit Nruns first 2 kill mails ever... Congrats.

Once the pod popped, the call went out for all ships to return to station to cover the raven. and eyes stayed in Eram.

Some "undock" games later, local bumped by two , as reinforcements arrived in the form of a scythe, and a cormorant. the scythe began working the warp ins, trying to draw fleet members off station. while the cormorant was spotted at the gate. Daywalker moved into system, and placed a warp in on the cormorant (same pilot as the scythe earlier) and Bam.. the imicus lands at 500m and spanks lock, and scram, the cormorant is pinned, but this time the little destroyer was fit to deal with the tackler. and the imicus shields disappear quickly, "I cant take this one" he calls out, and Armor tank aligns for warp in , and lands at 10km, after target acquisition, he unloads 20 assault missiles into the little ship, most of which pass harmlessly through the wreck, and Morbid lands on 0, locks and pops the pod. a second loss for Nomad Matt. (All ships return to station)

Again, a short while later, after a lot of smack talk and failed attempts to get the fleet off station, local spikes again, Nomad Matt has returned, but this time they dont give us a chance to take him off the edges. they warp in to our fleet, Cairo's scythe first, then a slasher with Nomad Matt. Instructions are given not to engage, we are holding primary for the ravens that are about to undock, and morbid alone locks up the scythe and the slasher, launching drones at the frigate and plowing into the slasher with lasers.

Ravens undock and primary is called, Vindettar, who escaped destruction earlier, needed to lose his raven and a fury of fire came down on him so hard, "he isn't tanked versus EM damage!" the cry went up and all ships unloaded EM hell into the sheild tank.

the slasher warped off, just as the scythe, and raven popped. fast lock and scrams, both pods were snagged. and the last raven collapsed shortly after the pods were popped. again, fast reaction time put the pod firmly in Diamonds hands as he slammed them shut.
Battle Report HERE
And HERE
type value killer
Total Kills Raven 182 000 000 smash
Raven 135 000 000 aaramon
Raven 134 000 000 darkness
Scythe 7 000 000 hit nrun
Scythe 5 000 000 diamond
Cormorant 900 000 smash
Capsule x5-Priceless hit nrun x1 diamond x4

Total loss Cane 45 000 000 vicerall's Raven

Saturday, July 10, 2010

Comms Fail, Tackle Fail, Fleet Fail... who to blame?

After Action Report - 06-15-2010 2.0

20:00 PST 06-14

Having escaped the camp in, Elements of Small force Tactical Recon "Frankenstein"Cyclone and Kaleidescope" Hound began planning the liberation of Alakgur 9-9 from Merit camp in forces, Primary Forces "Armor Tank" "Stingray VIII and Sting Ray X held position in base.

Entering the system first, "Frankenstein" moved through system, gathering force Intel. "Kaleidescope" moved in quietly after, Jaguar, Rupture, Drake, Hurricane, Malediction. as the arrayed forces against Cyclone, drake, atron, rifter.

Rev: "Negative, abort mission, we cannot gain tactical advantage"

Kaleidescope locates the Malediction, sitting idle off a gate in system, watching apparently for the forces moving through system.

Setting a warp in for the cyclone at point blank. the malediction can be destroyed in about 15 seconds of combat. not realizing that this would require a warp scrambler to successfully complete as a maneuver(Tactical Error), the ships get into place.

Sensing its vulnerability, Merit forces relocate, Malediction off station with Drake, Jaguar, and Hurricane taking its post. Changing tactics, "Kaleidescope" locates a lone Rupture, sitting idle off another gate, watching for enemy fleet movement. making the same error, the ships get into postion, and execute a perfet placement. the fight starts.

Frankenstein lands in position , and opens fire, 15 seconds, on Que, enemy malediction, and hurricane come on grid, followed 15 seconds later by drake and jaguar.

"All ships scramble, undock undock undock , scatter and dock in alternate stations.

the rupture, in deep armor and Frankenstein at 90% shields, warps away, leaving drones, Frankenstein declares "Im Good" status.

AND HERE IS THE TACTICAL ERROR FOR 100MIL in LOSSES
"all ships to optimal off "Frankenstein""

Armor Tank, Stingray VIII and Stingray X arrive on grid

Hurricane Primary, Rupture arrives on grid fully repaired , puts point on Frankenstein.

Bellicose logs on, 2 jumps away, and is "Inbound"

Stingray VIII puts a point on Rupture, Stingray X puts a point on Hurricane (primary)

Rupture warps away to repair, Frankenstein Targets primary, Bellicose still inbound.

Drake targets stingray VIII, with no support the Atron explodes, Hit NRun escapes with pod, but has no alternate ships.

Drake targets Stingray X , Rupture returns to grid fully repaired and points Frankenstein. Stingray X pops, Zanahyra escapes with pod.

Drake called primary as Hurricane Warps away to repair.
Bellicose arrives on grid, begins to repair Frankenstein, but is called primary by drake jaguar rupture. escapes grid and docks.

Hurricane Arrives on grid. Friendly Hurricane arrives on grid, Rupture called primary.

General Retreat is sounded. Armor Tank escapes. Frankenstein (Destroyed)
Aaramons Hurricane (Destroyed)
Battle Summary Fail here

Total Loss
Frankenstein - 56,298,694.00
Stingray VIII - 245,000.00
Stingray X - 245,000.00
Aaramons Hurricane -24,000,000.00
80,000,000.00

Friday, July 9, 2010

Disco Death... :(

After Action Report
00:00 PST

After completing successful operations against Merit Talon, the Horrible inc. Small Force Tactical Strike and Recon Team, "Kaleidescope" (Recon) "Frankenstein"Cyclone, "Morbid Curiosity" Harbinger. Located enemy Targets belonging to Order of the Shadow. After lining up a surprise attack, the Horrible inc forces where disappointed to see the enemy retreat to docking stations and commence local smack. Horrible Inc forces dispersed for the night, sensing that the dock up and smack tactic was all tha the order of the shadow was going to muster tonight.

12:00 PST

during routine Recon, horrible inc. operatives locate Merit forces in Teonesude 3 of 5 known targets. Expecting that the forces of Merit were retreating from alakgur, Horrible inc forces ceased pursuit, and focused attention to Order of the Shadow.

18:00 PST

Forces of Order of the shadow locate elements of the Small Force Tactical Recon and pursue to a neutral station, requests for assistance led to members of Primary Forces to log on to break the blockade.

Primary Force Alpha "Armor Tank" Drake "Stingray VIII"Atron "Morbid Curiosity" and "Kaleidescope" discover that (now divided) the force is camped in on two fronts, with elements from Merit Talon in Alakgur, and Order of the shadow in Elgoi, only "Morbid Curiosity" and "Collidascope" are free to move.

Planning to shock the Shadow forces, Kaleidescope moved into a warp in position off the small shadow foce Kestrel, Rifter, Thorax. and "Morbid Curiosity" entered system and warped to engage, first volley against the Rifter (suspected tackler) took the small craft into deep armor, and it immediately spooled up a micro warp drive to move away. Unfortunately this vital tactical information was missed, and "Morbid Curiosity spend five volleys on a target it could not hit. once this was corrected, the kestrel (armed with web's) was targeted, and instructions were given to "Frankenstein" to undock and engage the faction fitted Thorax. the Kestrel fell to drones, as "Morbid Curiosity"attempted to warp away (scrambled by the Thorax) and dropping fast, "Frankenstein" warped away. disconnected.
pinned, deep armor and fading fast. "Morbid Curiosity" was lost.
Diamond escaped in pod to a nearby station.

Smack Talk in local resumed. apparently having no idea that the Cyclone had discoed, and that they would have all died...

Thursday, July 8, 2010

First FC Engagement for Diamond Fury

9:37 PST- 4:37 ST-Horrible Inc. After Action Report

The Action kicked off with a bang against The Merit Talon folks, at 4:44 ST our "Minor" Skirmish fleet Blackbird, Augeror, Rupture, Atron, Rifter held position on Alakgur side of Alakgur/Abudan gate. waiting for the fleet that we had anticipated on jumping in. As we warped away to shift position, the enemy fleet entered system. Immediate instructions where given to return to the gate, and engage the enemy fleet.

Smash "Who are we shooting at?"
Diamond"..."
The fleet landed out of position, and the early shock of fleet engagement left most of the fleet into armor within the first twenty seconds.Atron, Rifter,Augeror were targeted.

Diamond"Cyclone, Cyclone, Cyclone Primary is Cyclone"
Diamond "I have been primaried, i wont last long"
Smash "Roger Roger"
Darkness "K"
Hit NRun "I can't, I can't Target"
Zanahyra "Im Going down!"
Hit NRun "Im Going Down!"
Darkness "Im doing nothing, no damage on cyclone"

Diamond Fury "Scramble, scramble,scramble, abort target, New Taget, Rupture, new Target , Rupture"
Diamond Fury "Darkness get this guy off me"
Diamond "Hit nrun, warp out, zanahyra warp out, re-position, rupture rupture rupture"

Smash "Crap"
a swarm of drones envelop the blackbird, and red fills the overview as Merit Fleet engages the ECM ship, Blackbird is primaried.
Diamond Fury "scrub scrub scrub, all ships retreat... all ships retreat"

The fleet regrouped at 9-6 Asteroid belt, and kept frosty, while one at a time, we switched out to a more suitable fleet
Harbinger, Drake, Maelstrom, atron , rifter, avoiding engagement by cat and mousing with stations and belts.

Rev " I have Drake and malediction on 9-9 station, warp to abudan gate and then 9-9 at optimal -20
Diamond "warping to Abudan gate, warp to 9-9 station at optimal -20 drake is primary, drake is primary.

As the fleet lands and engages, the rest of the merit fleet warps in, and we discover that the Intel was off by 20 km, and the harbinger found itself sorely out of range, and primary. the malediction covered the distance , and Diamond quickly targeted it and warp scrambled.
Diamond "Drake is primary, ive got the malediction"
The drake got into 20% shields and warped away, as the other ships closed and began to open fire on several targets.
Diamond "Malediction is down"
the Malediction explodes in a ball of pretty lights
Diamond "scramble scramble scramble, all ships warp away"
the enemy had put their remaining fleet, cyclone, drake, rupture at 43km from Primary (Harbinger)
The fleet escaped again, and moved to a safe position to regroup.

The Merit Fleet took this opportunity to begin smack talk in local.
Horrible Inc. Maintained radio silence "a shark doesn't talk to its food"

Rev - I have warp in, 4 targets at 90km from station, lined up with abudan gate.
Diamond "set warp in to 9-9 station from gate to optimal -90
Darkness "Ill warp to 0 then?"
Smash "they are 90 from station?"
Diamond "warp on mark... mark" "cyclone is primary, cyclone is primary"
the fleet lands, but again, the ranges were off, and most of the ships are our of range.
Darkness "They are right on top of me, im screwed"
Diamond "warp to darkness at optimal, all ships warp to darkness at optimal , cyclone is primary"
The merit fleet engages the Maelstrom at close range, as the horrible fleet lands and repositions, the Maelstrom is tanked like a dread, and the Horrible fleet targets the Harbinger as primary.
Diamond " call in drones, prepare to warp"
Hit Nrun (had cyclone warp scrammed) im dead, im going down (explosion)
Diamond "Cyclones going down, get a point" (explosion) "Cyclones down, cyclones down, Scramble scramble scramble all ships warp away.
Darkness"..." (Darkness disconnects)
Diamond- "WTF?... Darkness just disco'ed, Darkness just Disco'ed, all ships warp to darkness at optimal.
All- Confused and WTF noises
Diamond- Warp to darkness at optimal, we cant loose that ship.
as the fleet re-positions, the Merit fleet break aggro and warp away.
drake drake rupture. warp to abudan gate and leave system.

Total kills - Cyclone - faction T2 fit - 40,000,000
Malediction - T2 fit - 14,500,000
abandoned drones 1,800,000
Took down 4 GSC containers XI-1- 2,000,000
Total Losses - Atron (Hit NRun - 20,000
warp distruptor- 15,000
(all other fittings recovered)

Wednesday, July 7, 2010

Eve Online (another Blog?)

What can be said about EVE-ONLINE that hasn't been said a thousand times in the growing blogging community? .... its awesome..

Anyway, as my Inaugural post ... i will do my best to show you my best.

I have played them all , SWG pre AND post NGE (thats right, i stuck it out/went back) conan, wow, warcraft, UO, Rf online, Fury, Guildwars, Sword of the New World, auto assault, city of heroes / Villains, Tabula Rasa, Everquest I & II, Dungeon Runners, and probably a dozen more that i cant remember the names of. I have been playing MMO as long as MMO has existed from UO (second release) on, and i have found something to love in them all .. mostly. but EVE, i started in '05 and have NEVER doubted it, never left it (not really, though most people go inactive from time to time)

It takes a special kind of person to play EVE, One of the first things i learned about eve after i started, is that its not for everyone. Unlike mainstream MMO's which are all little more than WOW clones now, where any 6 year old can get the basics down in a few minutes and master the mechanics in a few minutes more.

Eve requires a special kind of player, a player must be willing to take their fun.. that's the difference, EVE you have to seize by the throat and make it give you what you want! while in the other games, "logging on" is enough to earn your right to the best loot and access to the cool places and all the "leet sauce" the game has to offer. But Eve, Eve is a commitment, a struggle, a dark world where someone elses fun may be at your expense, in fact it probably is. and you have either to seize the game back and take your fun.. or log out awash in tears and play wow till you feel better.

Eve is a harsh, dark world where the intelligence and wit of the other person, can be directly applied against you, which is why i love it.