Took me a little month or two, and here i am , Diamond fury is back and rampaging in Zero space once again! looking forward to the new projects that we are working on as a corp and I'm hoping they go as well as I think they will.
Living in Zero/Low sec now, we have moved into a quiet station on the outskirts of curse, settled in nicely to our new corp model and are cheerfully plucking away at the fresh low hanging fruit that is zero space gate camps... stupid campers.. lol
Wednesday, December 22, 2010
Tuesday, October 5, 2010
Short Nap

So I have recently gone over my EXTENSIVE list of unfinished work, projects and activities that I have been working on in the last three years, and have decided that its time to get some of them finished, as a result, i will be taking a step back from eve, taking myself out of control of the corp, and assigning an interim director to ensure everyone is able to access stuff.. and then cut back to just intermitent playing. not leaving eve, still have 5 active accounts, just wont be reliable for a while, at least until my book is done. I wish you all the best, and I will post again when I return.
-Diamond
Friday, September 24, 2010
lookin fer trouble
Pointy stick - my new kestrel frigate fit, took her out lookin' fer trouble in Bosbogger pipe to Amamake, Never seen the Olfeim, Bosbogger, gates so dead. why is it everytime i get geared up to go out I can't find a decent fight.. I find fights, I found a ratting hurricane on a belt,he killed his rats, looted and then started salvage, but I haven't taken 'Pointy Stick' out before and I didn't like my chances.
jumped into a plex and took a shot at the faction drop ... nothing, booted around looking for sub-battleship fights for us.. nothing, went roaming through the belts looking for wayward miners and their jet can flipping ways... nothing.. WTF?
Logged in sadness, looking forward to taking "Red Rider BB Gun" out tonight.
Been trying my hand at Marketing with my God like alt, god like being a '04 character that i have been playing off and on since i first started eve, i started the game with no mentor, no clue, and a powerful anti-human interaction policy , so needless to say my skill training was F**K*D up bad, so i have spent the last year or so sorting him out, the bright side is he is hella old and powerful jedi.. but he is missing essential skills for example he has been in a battleship since 07 but has large guns 3... I know right.. so like i said i spent several months doing research, in about 06 i found out there was skills that raised your stats.. <- like i said i had no clue. So he is almost sorted, reaching the 40mil skill point mark and going strong. but he has skills in every profesion, some of them rockzor skills, and some of them wtf why bother skills, but he can do it all to some extent. He can fly every minmater hull short of caps, including sub-caps (orca, jump freighter and freighter) he can make pretty much anything short of capital ships, he has corp management skills in 5's with leadership skill maxed out, he has decent drone and engineering skills, but I never properly trained him to any end, not until about 08 when I got all my RL friends to play, i gave them what i never had, and discovered battleclinic, evemon, capsuleer and the blog community.. suddenly I knew what i was doing.
I have come a long way from there, its been an interesting ride, Diamond Fury is twice the combatant of my other character, at less than a fifth the age, so that is something to be said. though diamond can barely enter empire space, and my alt has access to lvl 4 and 5 missions. but recently i have been seriously considering the market, I have interacted with it on multiple occasions but never with any real success per say, i have run cargo, and traded commodities, but never actual profiteering and market manipulation, until now.. It takes a lot to really invest in the idea, and then you have to really hawkeye and keep on top of it or you will fail at it, i invested about 600 Mil my first go round, and stand to make about 100 million back in profit. if it work i will do it again, if it fails .. i will be sad, as i have recently discovered that I DONT MAKE ANY MONEY IN EVE... i have brought in a grand total of about 2 Million isk in the last 2 weeks, between corporate share, fleet sharing, ammo costs and corp hold ... i make almost nothing, a lost ship can cost either of my character upwards of 60-100 mil, ( i dont fly BS like.. ever) one of my character is at level 1 mission reputation.. I live like im in 0.0 space without the income, im 100% for the corp, i set the tax to 80% whenever i go out missioning, and dump everything i get into the hangars, meta 4's loot off killed players, faction modules.. all of it ... i make almost nothing... im very very poor... and it makes me sad cause all i want to do is blow stuff up.
I miss 0.0 space.. there is no happy place for me ... here is what I want.
I want to be in 0.0 space, with its lawless nature it has the most 'REAL' feel to it. no concord, no gate guns, just an ever present knowledge that your next jump could be your last. its oddly freeing.
I want Small gang warfare, groups of 5-10 or even smaller, duo's and trio's in frigate and cruiser gangs. I want to be able to find a small group, and kill them , or die trying without gettign a 250man blob in the face.
I cant have what i want, i don't have a gang to live in low sec, and i don't get much small gang action in 0.0 space, Faction warfare left small gangs in the past in exchange for fleet finder blobs of ever rampaging noobs and five year old corps that left 0.0 for more small gang action .. wait Wut?
Wormholes are too isolating, no pvp or too much pvp only.. nothing in the middle.
So what is a guy to do ?
I wish they would fix faction warfare... maybe we could do that ?
jumped into a plex and took a shot at the faction drop ... nothing, booted around looking for sub-battleship fights for us.. nothing, went roaming through the belts looking for wayward miners and their jet can flipping ways... nothing.. WTF?
Logged in sadness, looking forward to taking "Red Rider BB Gun" out tonight.
Been trying my hand at Marketing with my God like alt, god like being a '04 character that i have been playing off and on since i first started eve, i started the game with no mentor, no clue, and a powerful anti-human interaction policy , so needless to say my skill training was F**K*D up bad, so i have spent the last year or so sorting him out, the bright side is he is hella old and powerful jedi.. but he is missing essential skills for example he has been in a battleship since 07 but has large guns 3... I know right.. so like i said i spent several months doing research, in about 06 i found out there was skills that raised your stats.. <- like i said i had no clue. So he is almost sorted, reaching the 40mil skill point mark and going strong. but he has skills in every profesion, some of them rockzor skills, and some of them wtf why bother skills, but he can do it all to some extent. He can fly every minmater hull short of caps, including sub-caps (orca, jump freighter and freighter) he can make pretty much anything short of capital ships, he has corp management skills in 5's with leadership skill maxed out, he has decent drone and engineering skills, but I never properly trained him to any end, not until about 08 when I got all my RL friends to play, i gave them what i never had, and discovered battleclinic, evemon, capsuleer and the blog community.. suddenly I knew what i was doing.
I have come a long way from there, its been an interesting ride, Diamond Fury is twice the combatant of my other character, at less than a fifth the age, so that is something to be said. though diamond can barely enter empire space, and my alt has access to lvl 4 and 5 missions. but recently i have been seriously considering the market, I have interacted with it on multiple occasions but never with any real success per say, i have run cargo, and traded commodities, but never actual profiteering and market manipulation, until now.. It takes a lot to really invest in the idea, and then you have to really hawkeye and keep on top of it or you will fail at it, i invested about 600 Mil my first go round, and stand to make about 100 million back in profit. if it work i will do it again, if it fails .. i will be sad, as i have recently discovered that I DONT MAKE ANY MONEY IN EVE... i have brought in a grand total of about 2 Million isk in the last 2 weeks, between corporate share, fleet sharing, ammo costs and corp hold ... i make almost nothing, a lost ship can cost either of my character upwards of 60-100 mil, ( i dont fly BS like.. ever) one of my character is at level 1 mission reputation.. I live like im in 0.0 space without the income, im 100% for the corp, i set the tax to 80% whenever i go out missioning, and dump everything i get into the hangars, meta 4's loot off killed players, faction modules.. all of it ... i make almost nothing... im very very poor... and it makes me sad cause all i want to do is blow stuff up.
I miss 0.0 space.. there is no happy place for me ... here is what I want.
I want to be in 0.0 space, with its lawless nature it has the most 'REAL' feel to it. no concord, no gate guns, just an ever present knowledge that your next jump could be your last. its oddly freeing.
I want Small gang warfare, groups of 5-10 or even smaller, duo's and trio's in frigate and cruiser gangs. I want to be able to find a small group, and kill them , or die trying without gettign a 250man blob in the face.
I cant have what i want, i don't have a gang to live in low sec, and i don't get much small gang action in 0.0 space, Faction warfare left small gangs in the past in exchange for fleet finder blobs of ever rampaging noobs and five year old corps that left 0.0 for more small gang action .. wait Wut?
Wormholes are too isolating, no pvp or too much pvp only.. nothing in the middle.
So what is a guy to do ?
I wish they would fix faction warfare... maybe we could do that ?
Monday, September 20, 2010
Million Dollar Challenge
Well, a new corp, a new area of space.. time to blow each other up right?
The million dollar challenge is an in corp event, where each contestant who wishes to participate gets to spend 1,000,000.00 ISK, in any nearby hub system, (screen shots may be required) and fit any ship they want or can within that budget. a can is placed in dead space, and contestants scatter around a system , to any celestial or sub-celestial they like, and warp into the can at 50 or less, making a maximum play area of 100km in frigates and destroyers. and other cheap ships.
A Free-For-All ensues, with explosions and explosions and some explosions.. the winner (last one standing) is awarded 10Million ISK
This rounds contestants
Diamond Fury - Merlin
Darkness lighter- Thrasher
Broken Muse- Thrasher
Zanahyra- Vigil
Smash NGrab- Kestrel
Aaramon- Thrasher
Fujimoto- Rifter
Play by Play-
On the word, all contestants warped to their favored ranges, hoping to guess accurately, and trying to manipulate the small field as best as possible. Fuji, aaramon, Darkness and Broken all warped to 10 ~ and immediatly opened fire on each other, Diamond warped to 30, and Zanahyra to 20, while smash warped to 50.
Broken locked Fujimoto (last years winner) and ripped into her small rifter with 200mm machine guns, making short work of her. having already locked Aaramon she opened fire on him aswell..
Darkness lighter had been working Aaramons Thrasher already and it popped before her first cycle finished.
Diamond had arrived at 26 from Darkness, locked him and opened up with his Caldari fleet sabertooth missiles. and Zanahyra burned into close range of Broken Muse to take apart her shields with the small calibre guns.
Smash had landed at 50, 20km behind Diamond, locked him and started in with ECM style warefare, and long range bombardment.
Seeing the vigil in trouble against broken and darkness, Diamond activated his ECM modules on both, cycling out their ability to shoot , and giving the vigil some time to repair, it was all for naught when the vigil exploded under their fire.
turning on the ECM that they could see, the pair of destroyers tore into Diamonds Merlin, the ECM worked well against them, but their shields held out against the missiles well.. and Smash continued to disrupt and attack from long range, keeping himself well out of harms way, it was long and gruelling, but the Merlin Popped, and the Pair of destroyers turned on each other, Darkness emerging from the Clash. Facing only Smash and his host of ECM tricks and superior speed. it wasnt long before those tricks finished the job.
Smash NGrab wins.. you son of a ... 10,000,000.00 ISK Congratulations.
The million dollar challenge is an in corp event, where each contestant who wishes to participate gets to spend 1,000,000.00 ISK, in any nearby hub system, (screen shots may be required) and fit any ship they want or can within that budget. a can is placed in dead space, and contestants scatter around a system , to any celestial or sub-celestial they like, and warp into the can at 50 or less, making a maximum play area of 100km in frigates and destroyers. and other cheap ships.
A Free-For-All ensues, with explosions and explosions and some explosions.. the winner (last one standing) is awarded 10Million ISK
This rounds contestants
Diamond Fury - Merlin
Darkness lighter- Thrasher
Broken Muse- Thrasher
Zanahyra- Vigil
Smash NGrab- Kestrel
Aaramon- Thrasher
Fujimoto- Rifter
Play by Play-
On the word, all contestants warped to their favored ranges, hoping to guess accurately, and trying to manipulate the small field as best as possible. Fuji, aaramon, Darkness and Broken all warped to 10 ~ and immediatly opened fire on each other, Diamond warped to 30, and Zanahyra to 20, while smash warped to 50.
Broken locked Fujimoto (last years winner) and ripped into her small rifter with 200mm machine guns, making short work of her. having already locked Aaramon she opened fire on him aswell..
Darkness lighter had been working Aaramons Thrasher already and it popped before her first cycle finished.
Diamond had arrived at 26 from Darkness, locked him and opened up with his Caldari fleet sabertooth missiles. and Zanahyra burned into close range of Broken Muse to take apart her shields with the small calibre guns.
Smash had landed at 50, 20km behind Diamond, locked him and started in with ECM style warefare, and long range bombardment.
Seeing the vigil in trouble against broken and darkness, Diamond activated his ECM modules on both, cycling out their ability to shoot , and giving the vigil some time to repair, it was all for naught when the vigil exploded under their fire.
turning on the ECM that they could see, the pair of destroyers tore into Diamonds Merlin, the ECM worked well against them, but their shields held out against the missiles well.. and Smash continued to disrupt and attack from long range, keeping himself well out of harms way, it was long and gruelling, but the Merlin Popped, and the Pair of destroyers turned on each other, Darkness emerging from the Clash. Facing only Smash and his host of ECM tricks and superior speed. it wasnt long before those tricks finished the job.
Smash NGrab wins.. you son of a ... 10,000,000.00 ISK Congratulations.
Thursday, September 9, 2010
Where have all the Blog Posts Gone?
So I regularly peruse the following blogs:
www.mylootyourtears.com, www.ban.myloots.com, http://surfingtheeventhorizons.wordpress.com/, http://kokuryupirate.blogspot.com/, http://podlogs.com/findersandkeepers, http://scopslog.blogspot.com/, AND, more or less every site on their blog rolls, I am a pirate, ninja, blog junkie.
So my question is this... where have all the posts gone? some of these sites are nearing the 20 day mark with no updates or posts.. this wouldn't be a problem except that it is unusual for most of them, most of these sites post regularly, some of them twice a day. I'm bored.. is nothing happening in eve for anyone else either?
I'm going on a frigate roam nightly , I have a pile of Frigates, ima fit them all and go get a zillion billion kills with them. ... im serious.. i am !
I'm going to low sec, I'm going to high sec and grief, I'm going to fit thrashers and gank folk at gates, I'm going to blow up so many times that i don't care anymore ... then maybe i will start having fun looking for fights and setting traps, even when they go bad.
That being said, the new corp is still in the process of getting started, and we have no kill board yet, so lets go get some kills to make it worth our time. yeah?
Million Dollar Challenge is comming up again, I'm thinking for the friday combat op ...
www.mylootyourtears.com, www.ban.myloots.com, http://surfingtheeventhorizons.wordpress.com/, http://kokuryupirate.blogspot.com/, http://podlogs.com/findersandkeepers, http://scopslog.blogspot.com/, AND, more or less every site on their blog rolls, I am a pirate, ninja, blog junkie.
So my question is this... where have all the posts gone? some of these sites are nearing the 20 day mark with no updates or posts.. this wouldn't be a problem except that it is unusual for most of them, most of these sites post regularly, some of them twice a day. I'm bored.. is nothing happening in eve for anyone else either?
I'm going on a frigate roam nightly , I have a pile of Frigates, ima fit them all and go get a zillion billion kills with them. ... im serious.. i am !
I'm going to low sec, I'm going to high sec and grief, I'm going to fit thrashers and gank folk at gates, I'm going to blow up so many times that i don't care anymore ... then maybe i will start having fun looking for fights and setting traps, even when they go bad.
That being said, the new corp is still in the process of getting started, and we have no kill board yet, so lets go get some kills to make it worth our time. yeah?
Million Dollar Challenge is comming up again, I'm thinking for the friday combat op ...
Tuesday, September 7, 2010
Priorities Sorted! ... I QUIT!
Done and Done...
The staff meeting this month went very well, the Corp in Flux post was the primary topic of conversation and its repair was on the agenda.
Corp repaired, hopefully, we sorted our dates, fixed our hierarchy and everyone quit !
... wut?
Yep .. everyone quit, with the exception of a couple of alts, everyone up and quit in the last 48 hours.
Priorities, With so many people going so many directions we had to sort our priorities, we discussed at length, with little exercises what it is each of us loved and wanted to do in eve.. and for every director, there was of course a different answer, so the only solution to come to us? QUIT! so we did, this brings us to the end of an era, horrible inc is closing its doors, the corp will be maintained by an alt, and auctioned off as a corp name someday in the future.
Whats next for the gang? many discussions where had about that too, once we got through the core problems, we needed to drastically redefine ourselves, get a fresh start, so we talked about joining a 0.0 corp/alliance we talked about just going separate ways and doing what we loved, we talked about wormholes, marketing and of course pvp needs.. and TRASH was born.
Tactical Reclaimation And Salvaging Heuristics -"You didn't need that did you?"
Specializing in Low and Null sec Asset Reclamation and Processing.
Imperial Mission Sanitation and Safety Commission - Mission looting/Salvaging
Alliance Asset Reclamation and Processing Director - Deep Space Salvage
Imperial Space-lane Security Commission Authority- Can flipping, belt looting/salvaging
Department of Internal Resource Acquisition and Allocation- Industrial Wing
Interplanetary Bylaw Services Department - PI Co-Ordinator
And the Department of Security Services- Combat Pilots
The staff meeting this month went very well, the Corp in Flux post was the primary topic of conversation and its repair was on the agenda.
Corp repaired, hopefully, we sorted our dates, fixed our hierarchy and everyone quit !
... wut?
Yep .. everyone quit, with the exception of a couple of alts, everyone up and quit in the last 48 hours.
Priorities, With so many people going so many directions we had to sort our priorities, we discussed at length, with little exercises what it is each of us loved and wanted to do in eve.. and for every director, there was of course a different answer, so the only solution to come to us? QUIT! so we did, this brings us to the end of an era, horrible inc is closing its doors, the corp will be maintained by an alt, and auctioned off as a corp name someday in the future.
Whats next for the gang? many discussions where had about that too, once we got through the core problems, we needed to drastically redefine ourselves, get a fresh start, so we talked about joining a 0.0 corp/alliance we talked about just going separate ways and doing what we loved, we talked about wormholes, marketing and of course pvp needs.. and TRASH was born.
Tactical Reclaimation And Salvaging Heuristics -"You didn't need that did you?"
Specializing in Low and Null sec Asset Reclamation and Processing.
Imperial Mission Sanitation and Safety Commission - Mission looting/Salvaging
Alliance Asset Reclamation and Processing Director - Deep Space Salvage
Imperial Space-lane Security Commission Authority- Can flipping, belt looting/salvaging
Department of Internal Resource Acquisition and Allocation- Industrial Wing
Interplanetary Bylaw Services Department - PI Co-Ordinator
And the Department of Security Services- Combat Pilots
Saturday, September 4, 2010
Smoking Wreck
So, every Friday night the combat director tries to think of something fun and interesting to do in the pvp arena. its a standing corp event, every Friday at like 2200 server time. We have alot to learn about pvp, and i dont say that lightly. its not how to fly, how to Fc, how to fit or how to find and plan fights that we need to learn, see on the contrary, we are outstanding in most of those departments, we have a brilliant and dashing FC ... that's me :), and im trying to train others to work in that position, we have our pulse on fitting pvp, its pve that confuses us .. "what do you mean neuts don't do anything they are awesome!!" we have 5 stealth bomber pilots in a corp of 17 so we have no shortage of scouts and tactical bookmarks and warp-ins, and we have a studious group of core pvp'ers who have a firm grasp on mechanics and theory craft so that we can effectively create, spot and work around traps and bad combat situations.
Its the other part of pvp that we need training on, Combat awareness, communication, self reliance, and initiative. So we go out every friday traditionally, fully expecting to die, but trying hard not too, as it is Saturday morning when im posting this , i guess you know where this is going. We died... not spectaculary, not going down fighting a horde of angry reds.. just died, quietly, almost in our sleep...
Stealth Bomber Run 1-
Im calling a bomber op 1 because we learned stuff, and we have a deeper knowledge of the finer art of stealth bombers. Vanishing point, one of our bombers was lost when he got greedy, we roamed around a bit, but all the roam we knew we were headed to good pirating waters, Amamake, one of the hottest pvp low sec systems in the game. we gathered at 3-1 where a Titanic battle was taking place, 15 wrecks on the field, and a dozen more ships in the belt duking it out, we were all cloaked and hanging back watching the show. when the opportunity afforded itself, we marked a loot bin, and warped to 0 looted, and warped away, snickering at our dastardly , daredevil attempt while we counted our isk from faction fits, and t2 loot... (Read: exploded in balls of smoking ruin 7 seconds after uncloaking) Not a total loss, one of us didnt attempt, so we kept eyes on the battle, one of us lived through the first run and docked with a hold full of loot, but exploded when he undocked and returned for more. got uncloaked by a warp in.
After a while of working with warp ins for our non cloaky combatants (me for 1) we decided that a good old fashioned gate camp would be in order for the duration of the evening. so we jumped onto a border gate and camped out... it was slow time, Russians logging off, Aussies logging on, midnight to PST zone, and there wasn't alot of action on the gate, however I did manage to pick up a brutix on scan while turning a lazy orbit around the gate. i ordered the warp in and two of us screamed off, in a Drake and Devoter ... heh (an Anti-Primary gang FTW) we landed 13 km off the brutix ratting in a belt and melted him before his drones could get back and attack us. meh loot, but a rewarding kill after the loss of a bomber kill was about on par with the value too, so the kill-board hit wouldn't be too bad (only one bomber was in our corp, the other was a friendly)
Its the other part of pvp that we need training on, Combat awareness, communication, self reliance, and initiative. So we go out every friday traditionally, fully expecting to die, but trying hard not too, as it is Saturday morning when im posting this , i guess you know where this is going. We died... not spectaculary, not going down fighting a horde of angry reds.. just died, quietly, almost in our sleep...
Stealth Bomber Run 1-
Im calling a bomber op 1 because we learned stuff, and we have a deeper knowledge of the finer art of stealth bombers. Vanishing point, one of our bombers was lost when he got greedy, we roamed around a bit, but all the roam we knew we were headed to good pirating waters, Amamake, one of the hottest pvp low sec systems in the game. we gathered at 3-1 where a Titanic battle was taking place, 15 wrecks on the field, and a dozen more ships in the belt duking it out, we were all cloaked and hanging back watching the show. when the opportunity afforded itself, we marked a loot bin, and warped to 0 looted, and warped away, snickering at our dastardly , daredevil attempt while we counted our isk from faction fits, and t2 loot... (Read: exploded in balls of smoking ruin 7 seconds after uncloaking) Not a total loss, one of us didnt attempt, so we kept eyes on the battle, one of us lived through the first run and docked with a hold full of loot, but exploded when he undocked and returned for more. got uncloaked by a warp in.
After a while of working with warp ins for our non cloaky combatants (me for 1) we decided that a good old fashioned gate camp would be in order for the duration of the evening. so we jumped onto a border gate and camped out... it was slow time, Russians logging off, Aussies logging on, midnight to PST zone, and there wasn't alot of action on the gate, however I did manage to pick up a brutix on scan while turning a lazy orbit around the gate. i ordered the warp in and two of us screamed off, in a Drake and Devoter ... heh (an Anti-Primary gang FTW) we landed 13 km off the brutix ratting in a belt and melted him before his drones could get back and attack us. meh loot, but a rewarding kill after the loss of a bomber kill was about on par with the value too, so the kill-board hit wouldn't be too bad (only one bomber was in our corp, the other was a friendly)
Monday, August 30, 2010
Corp in Flux
What a wierd place to be, in flux i mean, how does one reach flux? one never really knows, how does one get out of flux... well thats a question that has several answers, so too does the first question really, but the path is different for everyone who arrives here, and the roads out are equally traveled, though not nearly as diverse.
The Road To Flux!
Take one part - Gameplay
Sprinkle in a pinch of broken mechanics
Add a good dose of friendship and fun
Stir Liberally and pour into a low sec container to sit.
Once the mixture has risen... or fallen , either way. remove it and place it into a high sec window sill to cool.
Now add full manufacturing, copy, invention,material efficiency and time efficiency slots, stir in a liberal helping of Carebear, mining ops, mission running and let stew.
now in the center of bowl, open a small narrow nook, pour in: can flipping, mission salvaging, high sec gank and a whole smattering of killmails and loot.
set entire mixture to idle three weeks, and Ding! your corp is now in flux.
The path to "Fun after Flux", or as we call it, "Fux"
So the corp is in flux, you have different elements pulling in different directions to meet different goals. you have billions in blueprints not being used, researched or even looked at, you have millions coming in, and are spending billions on combat ships. you have corp ops that are 8 people once, 0 people the next time, and 2 people the time after, being followed by 8 the next again. You have more than 2 members of "active standing" that are logging on to check skills and then gone again, and you have no desire to recruit, knowing that you are only a shade away from doing the same thing... must be summer time eh?
So what do you do ? You find your calling, go the above recipe, and remove anything that leaves a bitter taste in your mouth, do that ... rinse.. repeat.
As I've mentioned before in my posts.. my corp is very special, we are so close, and there is a level of trust that cannot be compared to, and is rarely rivaled on a scale of similar size.So when one or more of us reach this point... the group suffers like no other corp for it... that is the trade up, people didn't know there was one.. but thats it, when you have a group this close when one of them stops playing for a few weeks, the shock-waves are felt by all. Is it a flaw? should the corp be structured more loosely?
No, the answer is no, if we were structured more loosely, we wouldn't be ale to play together at all, too diverse a selection of play styles. this is the current structure:
CEO-
Director of Imperial Operations - Mining Director- Combat Director-
Logistics and Support Director- Faction and Exploration Director- Director of PI-
Member-
The CEO and the 5 Directors are all Local- they all live in the same city, and some even work together, others live together, CEO and Mining Director (live together) CEO and Faction and Exploration Director (Work Together) Faction and Exploration and Combat Director (Live Together) Logistics and Support Director and CEO and Mining Director (All live together) and Five members also live with Directors. so yeah , we are a close nit bunch.
We have a monthly meeting where 10-15 of us meet, the directors talk about their plans for the corp, and what it is they want to do, find solutions to problems and basically talk about Internet spaceships. Then we come back to the game, and usually a corp op, with a sense of teamwork and direction, knowing that everyones problems or concerns are addressed and the corp is seeing a measure of results and teamwork. All the members are represented by their Directors at the monthly meetings, there is also an open door policy with directors, and weekly voice meetings to go over details. each of the six departments of operation have their own corp hangar, and the directors give supplies and equipment to their members as needed, with a full replacement policy, corp sponsored ops with 100% corp funded events, and corp organized and sponsored contests and projects.
Each Director puts in the equivalent of 100M into the corp hold each month, which is then dispersed in free corp assets and materials, though this is a voluntary tradition, as most of us work and have limited online time, this donation is made with a 5$ bill at each monthly meeting, used to purchase plex and fund corp operations.
I really like this corp model, and it works really well for commitment and communication. but it also forces that symbiotic relationship i explained earlier where the direction of the group are affected by the directions of its members. Of course in all groups this is true, but i think its more confining or restrictive in this type of example...
anyway, I hope the flux ends soon .. I want to get back to playing eve.
The Road To Flux!
Take one part - Gameplay
Sprinkle in a pinch of broken mechanics
Add a good dose of friendship and fun
Stir Liberally and pour into a low sec container to sit.
Once the mixture has risen... or fallen , either way. remove it and place it into a high sec window sill to cool.
Now add full manufacturing, copy, invention,material efficiency and time efficiency slots, stir in a liberal helping of Carebear, mining ops, mission running and let stew.
now in the center of bowl, open a small narrow nook, pour in: can flipping, mission salvaging, high sec gank and a whole smattering of killmails and loot.
set entire mixture to idle three weeks, and Ding! your corp is now in flux.
The path to "Fun after Flux", or as we call it, "Fux"
So the corp is in flux, you have different elements pulling in different directions to meet different goals. you have billions in blueprints not being used, researched or even looked at, you have millions coming in, and are spending billions on combat ships. you have corp ops that are 8 people once, 0 people the next time, and 2 people the time after, being followed by 8 the next again. You have more than 2 members of "active standing" that are logging on to check skills and then gone again, and you have no desire to recruit, knowing that you are only a shade away from doing the same thing... must be summer time eh?
So what do you do ? You find your calling, go the above recipe, and remove anything that leaves a bitter taste in your mouth, do that ... rinse.. repeat.
As I've mentioned before in my posts.. my corp is very special, we are so close, and there is a level of trust that cannot be compared to, and is rarely rivaled on a scale of similar size.So when one or more of us reach this point... the group suffers like no other corp for it... that is the trade up, people didn't know there was one.. but thats it, when you have a group this close when one of them stops playing for a few weeks, the shock-waves are felt by all. Is it a flaw? should the corp be structured more loosely?
No, the answer is no, if we were structured more loosely, we wouldn't be ale to play together at all, too diverse a selection of play styles. this is the current structure:
CEO-
Director of Imperial Operations - Mining Director- Combat Director-
Logistics and Support Director- Faction and Exploration Director- Director of PI-
Member-
The CEO and the 5 Directors are all Local- they all live in the same city, and some even work together, others live together, CEO and Mining Director (live together) CEO and Faction and Exploration Director (Work Together) Faction and Exploration and Combat Director (Live Together) Logistics and Support Director and CEO and Mining Director (All live together) and Five members also live with Directors. so yeah , we are a close nit bunch.
We have a monthly meeting where 10-15 of us meet, the directors talk about their plans for the corp, and what it is they want to do, find solutions to problems and basically talk about Internet spaceships. Then we come back to the game, and usually a corp op, with a sense of teamwork and direction, knowing that everyones problems or concerns are addressed and the corp is seeing a measure of results and teamwork. All the members are represented by their Directors at the monthly meetings, there is also an open door policy with directors, and weekly voice meetings to go over details. each of the six departments of operation have their own corp hangar, and the directors give supplies and equipment to their members as needed, with a full replacement policy, corp sponsored ops with 100% corp funded events, and corp organized and sponsored contests and projects.
Each Director puts in the equivalent of 100M into the corp hold each month, which is then dispersed in free corp assets and materials, though this is a voluntary tradition, as most of us work and have limited online time, this donation is made with a 5$ bill at each monthly meeting, used to purchase plex and fund corp operations.
I really like this corp model, and it works really well for commitment and communication. but it also forces that symbiotic relationship i explained earlier where the direction of the group are affected by the directions of its members. Of course in all groups this is true, but i think its more confining or restrictive in this type of example...
anyway, I hope the flux ends soon .. I want to get back to playing eve.
Wednesday, August 25, 2010
Ammo type is king
Alright, so we start the night off with some innocent can flipping fun, as i previously posted about .. thanks for the killmails :)
But we followed that up with some ninja salvaging and looting, always a popular sport. we parked our orca, cloaked her up and set about scanning missions and shooting corpies off to them one by one.
I managed to nail down a hard to find thorax, 6 scans, and sent a cormorant in to loot and salvage, the cormorant lands, and sees the thorax immediately stop engaging the rats, and start looting, so naturally i assume some ninjas have been in the area recently, and send off a salvage thrasher to loot faster.. but the cormorant reports "no time" and starts looting what he can, and sure enough is yellow boxed right away.. then red, he calls out the engagement and warps to the orca for a swap to a very well fit caracal. I switch to my scimitar and wait for word. "hes gone" is the report.
"get the thrasher in there and salvage the mission then i guess?" I considered the possibilities, and replied.. "no, let him finish fitting his combat ship" so the caracal warps to the next mission scanned, and i leave a single probe on the that mission, and start scanning anew. Thorax hit! "hes back"
The caracal speeds off to the mission and lands on the thorax all flashy red, and opens fire, the fight is long: the caracal was packing only sabertooth fury's and was chewing through his stock fast. so the scimitar picked up another batch , but it was like shooting a wall with an paint ball marker.. the damage wasn't happening.. ill make this long story short.
the caracal was packing to little ammo, and only the one type, the Thorax, knowing he was dead, started in a direction, and hit his AB and faction repper, and LOGGED! about a minute later the caracal was down to 3 missile launchers and the thorax was healing ... the ammo run took a while, but I dropped a few thousand missiles as the caracal fired its last one, and very soon the tank broke again, slowly the caracal rattled through the armor with em missiles, and at 2% structure... the thorax disappeared.
MOAR missiles of MANY types is the lesson of the day, the ship would have been a very juicy kill, and easy with the right equipment.. score 1 for bad planning, but score 2 for lesson learned.
But we followed that up with some ninja salvaging and looting, always a popular sport. we parked our orca, cloaked her up and set about scanning missions and shooting corpies off to them one by one.
I managed to nail down a hard to find thorax, 6 scans, and sent a cormorant in to loot and salvage, the cormorant lands, and sees the thorax immediately stop engaging the rats, and start looting, so naturally i assume some ninjas have been in the area recently, and send off a salvage thrasher to loot faster.. but the cormorant reports "no time" and starts looting what he can, and sure enough is yellow boxed right away.. then red, he calls out the engagement and warps to the orca for a swap to a very well fit caracal. I switch to my scimitar and wait for word. "hes gone" is the report.
"get the thrasher in there and salvage the mission then i guess?" I considered the possibilities, and replied.. "no, let him finish fitting his combat ship" so the caracal warps to the next mission scanned, and i leave a single probe on the that mission, and start scanning anew. Thorax hit! "hes back"
The caracal speeds off to the mission and lands on the thorax all flashy red, and opens fire, the fight is long: the caracal was packing only sabertooth fury's and was chewing through his stock fast. so the scimitar picked up another batch , but it was like shooting a wall with an paint ball marker.. the damage wasn't happening.. ill make this long story short.
the caracal was packing to little ammo, and only the one type, the Thorax, knowing he was dead, started in a direction, and hit his AB and faction repper, and LOGGED! about a minute later the caracal was down to 3 missile launchers and the thorax was healing ... the ammo run took a while, but I dropped a few thousand missiles as the caracal fired its last one, and very soon the tank broke again, slowly the caracal rattled through the armor with em missiles, and at 2% structure... the thorax disappeared.
MOAR missiles of MANY types is the lesson of the day, the ship would have been a very juicy kill, and easy with the right equipment.. score 1 for bad planning, but score 2 for lesson learned.
Monday, August 23, 2010
When Bears Attack!!
People Die...
When CareBears Attack.. people die ... laughing.
I have to ask the question.. what is it your thinking? you out there mining away, watching some TV maybe while your hulk mercilessly crushes rocks, just making some isk to buy that new shiny ship, or maybe your going to build that new ship, and your topping up your ore stores.. when SUDDENLY ! Flip, some guy comes outta no where, and tosses your can, the eve equivalent of running across the street, jumping over your fence and kicking your garbage can over, then digging through it and taking stuff!
you see him go flashing red .. you think i think ill shoot at him , and then warp away, as you slowly align your ore barge... and then fire a single drone.. bap! and warp away.
you figure.. what a jerk, well i'm going to get my ore, so you grab your industry ship and head back to your can so you can flip it back and take your goods right? wrong, when you arrive he is sitting there, flashing red, and in a different ship ... wtf, a CARACAL? i shot at a Cormorant... BOOM you explode in a ball of pretty lights, and warp off... thinking.. A caracal , i have a caracal ill show him! So you get back to the safety of your station, and grab your missioning cruiser, thinking better you refit .. with fof missiles, just in case, and undock , head back to where the fight was.. and oh good! he is still there! you'll show him!"
Guess how that ended... don't get me wrong, im thrilled you people do it! but seriously? you don't come out in a BC or a T2 Cruiser variant? you dont have a ship fit for pvp on standby just for this sort of occasion? if your answer is "i dont have the skills for one of those" then my advice to you is just to soak the losses and mine in another belt for a while... we do this for a living... your killmails fuel my ship much like your tears fuel theirs
When CareBears Attack.. people die ... laughing.
I have to ask the question.. what is it your thinking? you out there mining away, watching some TV maybe while your hulk mercilessly crushes rocks, just making some isk to buy that new shiny ship, or maybe your going to build that new ship, and your topping up your ore stores.. when SUDDENLY ! Flip, some guy comes outta no where, and tosses your can, the eve equivalent of running across the street, jumping over your fence and kicking your garbage can over, then digging through it and taking stuff!
you see him go flashing red .. you think i think ill shoot at him , and then warp away, as you slowly align your ore barge... and then fire a single drone.. bap! and warp away.
you figure.. what a jerk, well i'm going to get my ore, so you grab your industry ship and head back to your can so you can flip it back and take your goods right? wrong, when you arrive he is sitting there, flashing red, and in a different ship ... wtf, a CARACAL? i shot at a Cormorant... BOOM you explode in a ball of pretty lights, and warp off... thinking.. A caracal , i have a caracal ill show him! So you get back to the safety of your station, and grab your missioning cruiser, thinking better you refit .. with fof missiles, just in case, and undock , head back to where the fight was.. and oh good! he is still there! you'll show him!"
Guess how that ended... don't get me wrong, im thrilled you people do it! but seriously? you don't come out in a BC or a T2 Cruiser variant? you dont have a ship fit for pvp on standby just for this sort of occasion? if your answer is "i dont have the skills for one of those" then my advice to you is just to soak the losses and mine in another belt for a while... we do this for a living... your killmails fuel my ship much like your tears fuel theirs
Sunday, August 22, 2010
Some Boots were made for Walking!
So now that we have that move out of the way, it was time to dip out toes in the water as it where, and we spent a couple days just looking around, checking local mission avenues for the mission runners, scoping mining for the miners etc. and of course burning through low sec to have a look around.
My first night found me running through the now infamous Amamake system, and yep, found someone to shoot more or less right away, it was a destroyer, about 250 km off a belt, i expect he had a warp in marked on a wreck, and was waiting for unsuspecting frigates and the like to warp in on the belt at 0. I was of course cloaked, and moved quickly to get a warp in at 10. It wasn't to be however as an unsuspecting frigate warped in and a fight started. when it ended, the destroyer warped off.
But I returned to our home system with a light heart none the less knowing what this new area promised. so we spent the next night sorting out peoples stuff and getting the corp hangar organized. Then it was Wednesday again, Corp Mining, now bear in mind that attendance is not mandatory, there are 4 corp events a week, and attendance to any ONE is mandatory. mission madness Monday, Wednesday's all mine! event, Thursdays PI throw down and Fridays Combat OP. some of us only go to one, but as the CEO i try and make it to all, though my sec rating is too low to attend on Diamond, they all know i have an orca alt, and a hauler alt... so I don't get off so easy. Unlike our combat director who just turns eve off on Wednesday's and finds something else to do.
Don't misunderstand me, I understand the importance of a corporations need for logistic and manufacturing support, its why i have the alts, and my orca alt is also a major industrialist with billions in BPO's that he uses for the betterment of the corporation. But that character was from a different age, before i discovered PvP. However now, I just consider that play style eye gougingly boring. So the mining thing happened ok, and as much as i hate mining, i love having holds full of ore to build with, so i get over it.
Friday is what I really want to talk about now though, I take Thursdays off of Eve, spend it with my family, Tuesdays mostly too just so you know, and Friday I come back ready to eat some unsuspecting pilot. Lately, as you can tell if you have been reading me for any length of time, we are not having the best experience in low sec combat ops. We can set up a pipe system camp pretty well, and snag our share of kills, but we have been trying to move to a more mobile model. At heart we are actually a griefing combat team, we are out looking for mission runners, and hulks, and unsuspecting noobs to gank into oblivion. But lately we keep running into the same thing... other roaming low sec fleets, usually more of them, in bigger ships. Don't get me wrong, I love small fleet combat, and if I had a fleet i would totally be into those fights, but i don't have a fleet. "huh?, you ask?" I have the Director of Imperial Operations, the Director of Support and Logistics, The Mining Director, the Combat Director and Me, or some equally mixed pot of skills and roles. In a mix of ships and fittings. This is a fleet looking for a gank opprotunity, not a skirmishing fleet that we should warp in on a huggin, an arazu and a hurricane with our 2 destroyers, a stabber and a kitsune. Fortunatly we had the hand in that fight, and we simply walked away, however most other times lately we haven't been as lucky.
The Solution! If there is one, I hope to find it soon, we have an awsome corp as far as personality, willingness, attendance and the ability to function as a group but we have a mixed set of interests, and that is ultimately going to hurt everyone, the combat folks feel it first because of the nature of combat we have already lost some members because of combat losses, but the mining and mission running wings will feel that they are not represented, or not getting the play style they want eventually.
We are already sponsoring Agony Unleashed classes for all corp members who want to go. We are considering recruiting, we have already voted for it in fact, and decided to recruit but Eve is a harsh mistress and we are reluctant to let spies in, as invariably, that is what you do when you recruit.
My first night found me running through the now infamous Amamake system, and yep, found someone to shoot more or less right away, it was a destroyer, about 250 km off a belt, i expect he had a warp in marked on a wreck, and was waiting for unsuspecting frigates and the like to warp in on the belt at 0. I was of course cloaked, and moved quickly to get a warp in at 10. It wasn't to be however as an unsuspecting frigate warped in and a fight started. when it ended, the destroyer warped off.
But I returned to our home system with a light heart none the less knowing what this new area promised. so we spent the next night sorting out peoples stuff and getting the corp hangar organized. Then it was Wednesday again, Corp Mining, now bear in mind that attendance is not mandatory, there are 4 corp events a week, and attendance to any ONE is mandatory. mission madness Monday, Wednesday's all mine! event, Thursdays PI throw down and Fridays Combat OP. some of us only go to one, but as the CEO i try and make it to all, though my sec rating is too low to attend on Diamond, they all know i have an orca alt, and a hauler alt... so I don't get off so easy. Unlike our combat director who just turns eve off on Wednesday's and finds something else to do.
Don't misunderstand me, I understand the importance of a corporations need for logistic and manufacturing support, its why i have the alts, and my orca alt is also a major industrialist with billions in BPO's that he uses for the betterment of the corporation. But that character was from a different age, before i discovered PvP. However now, I just consider that play style eye gougingly boring. So the mining thing happened ok, and as much as i hate mining, i love having holds full of ore to build with, so i get over it.
Friday is what I really want to talk about now though, I take Thursdays off of Eve, spend it with my family, Tuesdays mostly too just so you know, and Friday I come back ready to eat some unsuspecting pilot. Lately, as you can tell if you have been reading me for any length of time, we are not having the best experience in low sec combat ops. We can set up a pipe system camp pretty well, and snag our share of kills, but we have been trying to move to a more mobile model. At heart we are actually a griefing combat team, we are out looking for mission runners, and hulks, and unsuspecting noobs to gank into oblivion. But lately we keep running into the same thing... other roaming low sec fleets, usually more of them, in bigger ships. Don't get me wrong, I love small fleet combat, and if I had a fleet i would totally be into those fights, but i don't have a fleet. "huh?, you ask?" I have the Director of Imperial Operations, the Director of Support and Logistics, The Mining Director, the Combat Director and Me, or some equally mixed pot of skills and roles. In a mix of ships and fittings. This is a fleet looking for a gank opprotunity, not a skirmishing fleet that we should warp in on a huggin, an arazu and a hurricane with our 2 destroyers, a stabber and a kitsune. Fortunatly we had the hand in that fight, and we simply walked away, however most other times lately we haven't been as lucky.
The Solution! If there is one, I hope to find it soon, we have an awsome corp as far as personality, willingness, attendance and the ability to function as a group but we have a mixed set of interests, and that is ultimately going to hurt everyone, the combat folks feel it first because of the nature of combat we have already lost some members because of combat losses, but the mining and mission running wings will feel that they are not represented, or not getting the play style they want eventually.
We are already sponsoring Agony Unleashed classes for all corp members who want to go. We are considering recruiting, we have already voted for it in fact, and decided to recruit but Eve is a harsh mistress and we are reluctant to let spies in, as invariably, that is what you do when you recruit.
Tuesday, August 17, 2010
The Move
So we haul ass, 17 man corp (smallish i know) but only 2 freighter pilots, two orca pilots, and only 1 of each ship... hmm... we haul loads back and forth for 3 days, my freighter/orca alt... man im glad i have one though ! and our mining director and Director of Imperial Operations spend long hour hauling, and chatting in voice... we arrive at our staging point, as we need to make several low sec jumpt to get where we are going, and i zoom off ahead in Diamond, and get right into the action in our new home, i check stations, look at belts, check activity in neighboring systems and make a quick jump into the nearby curse region... yay! im right at home and excited as hell... !! woot curse roams, low sec camps, and a nice .5 for the non -10's of us who are looking for a place to store warships..!! couldnt be happeir, not to mention that it cheap office space, and not a single science and industry slot is in use in our home station.. so we have full reign on the whole sector... sweet.
*cough* so .. there was a miscommunication... the Director of Imperial Operations spends a few minutes running through the nearby high sec systems, as our DIO he is responsible for our tax rate and organizing and maintaining a mission running fleet, and a weekly director mandatory op, usually level 4' 10 at a time, with tax cranked up to 80% to generate corp cash. He is Minmatar, and we are in Amarr space.. hmm... he searches high and low, but nowhere is a mission to be found that he can take...
Our Faction and Exploration Director scans, "no worries, we will scan enough stuff to do, don't need missions per say, we will do plexes and anomalies..." all the adjoining sectors are scanned, mostly empty of people, but no so much as a low level anomaly... not a single hit at all in 3 systems ... not a good sign. It quickly becomes evident that the only thing to do here will be high sec mining and the stuff that I want to do , low sec 0 space stuff.. *sigh*
An emergency Directors meeting lands us in another 6 hours of moving and hauling.. we did decide on a spot ultimately , and i don't want to get too excited but it looks like everyone will be happy here. I will miss curse.. but the corp just isn't there yet. maybe next year we will be ready and large enough to commit to a move like that.
*cough* so .. there was a miscommunication... the Director of Imperial Operations spends a few minutes running through the nearby high sec systems, as our DIO he is responsible for our tax rate and organizing and maintaining a mission running fleet, and a weekly director mandatory op, usually level 4' 10 at a time, with tax cranked up to 80% to generate corp cash. He is Minmatar, and we are in Amarr space.. hmm... he searches high and low, but nowhere is a mission to be found that he can take...
Our Faction and Exploration Director scans, "no worries, we will scan enough stuff to do, don't need missions per say, we will do plexes and anomalies..." all the adjoining sectors are scanned, mostly empty of people, but no so much as a low level anomaly... not a single hit at all in 3 systems ... not a good sign. It quickly becomes evident that the only thing to do here will be high sec mining and the stuff that I want to do , low sec 0 space stuff.. *sigh*
An emergency Directors meeting lands us in another 6 hours of moving and hauling.. we did decide on a spot ultimately , and i don't want to get too excited but it looks like everyone will be happy here. I will miss curse.. but the corp just isn't there yet. maybe next year we will be ready and large enough to commit to a move like that.
Monday, August 16, 2010
Eve is a Harsh Mistress
Combat op fell on its face, we took a destroyer gang with a kitsune as support. The gang was fast moving and we were training a new scout, who was a jump or two ahead in a cloaked hound. Not alot of action at first, just moving, training the scout. but a few jumps into low sec, we find a battle site, a handful of wrecks in an asteroid belt. we set to work immediately and loot and salvage the field, hauling away about 40Mil in fittings and salvage. Paid for the entire load out of destroyer destroyer kitsune stabber. We picked up a vagabond and warped in on him, at 30km but he bugged out when he saw us land.(I don,t Blame him)but it wasn't long before he came back into system with his buddies and started baiting. a Huginn as bait with an Arazu and a Hurricane. a brief tussel and some bad warp ins led us to the better part of valor. we beat it, calling the day a win isk wise, and deciding that any loss at this point would be gratuitous, so we went to re-ship and deal with this group properly.
Though it wasn't meant to be, once we returned to HQ, we lost most of our fleet 3 of 5 and it left me with a bitter taste in my mouth. Good money for the op, better than losses anyway, but no explosions. So The Combat Director and I reshipped into gank cruisers, and sailed off into low sec looking for some easy prey to satisfy the gank and get a good nights sleep.
More on that later
Though it wasn't meant to be, once we returned to HQ, we lost most of our fleet 3 of 5 and it left me with a bitter taste in my mouth. Good money for the op, better than losses anyway, but no explosions. So The Combat Director and I reshipped into gank cruisers, and sailed off into low sec looking for some easy prey to satisfy the gank and get a good nights sleep.
More on that later
Sunday, August 15, 2010
He who makes fewer mistakes ... wins
So the cruiser refit .. i love my cruiser, i think i will take this opportunity to tell you that, the cruiser is by far my favorite class. It has no form or function to be honest, anything it can do, the battle cruiser can do better , or a frigate can do better, or a hac or a hic, or any number of options..and the cruiser is a sadly left behind fleet option. however that doesn't deter me from my mad quest to get kills in my OMEN. so the OMEN and CARACAL head off to the Roniko Gauntlet just looking for an easy bestower kill or 5, heavy mission running region of low sec. and we sat at our favorite gate.. for a while, eyes on the other side.
Republic fleet firetail.. doesnt stand a chance i say, we lock.. too long he's gone... fine.
Cyno open ... wtf, i move eyes into system, and warp to the cyno, my compliments to the cyno launch, looks like a near perfect launch outside of a POS shield... i suspected so anyway, but i wanted to mention how awsome it is to have a perfect launch, practicallly dropped the ANSHAR inside the shields, took it like 8 seconds to get in ... thats aswome... ! anyway.
Eyes move back into the next system and here come the RFF pilot but in a Cyclone.. he sits at 0 on the gate and locks us both... I take a deep breath and engage. the omen and caracal start in on the shield, drones go out, and he is dropping sloooooow... but we are both heavily tanked and we are dropping slower, he looses his drones and i lock them up, assigning my warrior II's to pop his.
his take breaks, and he starts going down fast, dual medium neuts ftw! i survey the ley of the land, he has a point on me , but his cap is dropping fast.. his shields are crumbling, and his drones are dying..
suddenly ... a few seconds later, i look and his tank ... is back, nearly full again? im out of orbit, and my neuts had powered off, and now he was neuting me, turning off my mods... wth? how did i get out of range... not a rhetorical question im really not sure, but i am, and now im dropping fast, and he isnt, i move back into range and turn on a neut, hoping to break his point.. no such luck though, i pop and warp my pod out.. wth?
I drop him a GF in local but i spent the rest of the night cursing amarr ships, and wondering hth i got out of range ... Combat awareness is THE deciding factor in every single loss mail i have earned myself... This is my weakness, this is what i must make better, i took a simple EASY kill and turned it into an ALARMING loss. This is unacceptable... Every loss has taught me something.. that is the most important thing, but damn I'm sick of losing ships for no reason.
Republic fleet firetail.. doesnt stand a chance i say, we lock.. too long he's gone... fine.
Cyno open ... wtf, i move eyes into system, and warp to the cyno, my compliments to the cyno launch, looks like a near perfect launch outside of a POS shield... i suspected so anyway, but i wanted to mention how awsome it is to have a perfect launch, practicallly dropped the ANSHAR inside the shields, took it like 8 seconds to get in ... thats aswome... ! anyway.
Eyes move back into the next system and here come the RFF pilot but in a Cyclone.. he sits at 0 on the gate and locks us both... I take a deep breath and engage. the omen and caracal start in on the shield, drones go out, and he is dropping sloooooow... but we are both heavily tanked and we are dropping slower, he looses his drones and i lock them up, assigning my warrior II's to pop his.
his take breaks, and he starts going down fast, dual medium neuts ftw! i survey the ley of the land, he has a point on me , but his cap is dropping fast.. his shields are crumbling, and his drones are dying..
suddenly ... a few seconds later, i look and his tank ... is back, nearly full again? im out of orbit, and my neuts had powered off, and now he was neuting me, turning off my mods... wth? how did i get out of range... not a rhetorical question im really not sure, but i am, and now im dropping fast, and he isnt, i move back into range and turn on a neut, hoping to break his point.. no such luck though, i pop and warp my pod out.. wth?
I drop him a GF in local but i spent the rest of the night cursing amarr ships, and wondering hth i got out of range ... Combat awareness is THE deciding factor in every single loss mail i have earned myself... This is my weakness, this is what i must make better, i took a simple EASY kill and turned it into an ALARMING loss. This is unacceptable... Every loss has taught me something.. that is the most important thing, but damn I'm sick of losing ships for no reason.
Friday, August 13, 2010
ZOMG Corp Mandatories!!
Ok so i haven't posted in a few days.. lemme fill you in .. not alot of activity in the last few days, cause it was Monday - corp missioning... blech, but we needed the gear, the isk, and the turnout... Wednesday ... corp mining... omg i tried to take that day off of eve, but i got caught on-line on my alt for like a second.. and had to pull out the orca alt, and help... i showed them by being afk most of the time.. and watching tv.. but i couldn't recover in time for Thursday anyway and took that day off ... which leads us to today .. corp combat night, yay!! the combat director has issued orders for a destroyer fleet to form up at 1930 for a gank roam... if nothing is located to kill, we are going to refit and gank hulks in .5 space for giggles...
I will post the results and AAR afterwards.. im all atingle ..its been almost a week since i blew anything up.. and im jonesing ..
The weekend promises little by way of explosion too, tonight after all the ops are over, i will lead a roam through 0.0 space, and gate camp maybe. but Saturday morning .. moving day... packing up and moving the whole operation to better pirating waters. Saturday evening, RL commitments and all day Sunday moar moving.. hopefully Sunday night we will have everyone put in place.. and a 0.0 roam and gate-camp can be arranged.. i look forward to that.. the dictor squad has been DESPERATE to pull out hic's ... so more later... \o/ yay killing again!!
I will post the results and AAR afterwards.. im all atingle ..its been almost a week since i blew anything up.. and im jonesing ..
The weekend promises little by way of explosion too, tonight after all the ops are over, i will lead a roam through 0.0 space, and gate camp maybe. but Saturday morning .. moving day... packing up and moving the whole operation to better pirating waters. Saturday evening, RL commitments and all day Sunday moar moving.. hopefully Sunday night we will have everyone put in place.. and a 0.0 roam and gate-camp can be arranged.. i look forward to that.. the dictor squad has been DESPERATE to pull out hic's ... so more later... \o/ yay killing again!!
Tuesday, August 10, 2010
AAR - Ofage - Bogelek Roam
Assembling on our usual gate for another quiet night of mostly stealth ships passing through our neck of the woods. we ended up with a few more than usual attending our little gate camp. The gate camp being the default position until corp directors get on , and scouts are added to the group.
We decided to head into the Roniko Gauntlet in the Heimatar region. a minor mission route that runs through four-six low sec jumps. the low sec is of little value and so the mission runners move through the missions more or less without interruption, running courier missions from one station to another. Absolutely against that ... Horrible inc. decided to intervene for a while.
After we got into the system and scouted a bit with some cloaked scouts, we picked the most active route and set up shop, a BC Blockade in the station system, waiting for an unsuspecting Bestower, or perhaps a Bestower. But the real fun was having the logistics ship off grid, we would incur the wrath of the gate guns, and warp off grid to get repairs, then lay in wait with scouts, timing our return to the gate with a jump through. But someone scanned down our little logistics hole and decided to try his luck at taking out our logistics ship before we could get back.
A Fun attempt to an otherwise boring bestower roast. that resulted in my first Claw Kill Evar!
We decided to head into the Roniko Gauntlet in the Heimatar region. a minor mission route that runs through four-six low sec jumps. the low sec is of little value and so the mission runners move through the missions more or less without interruption, running courier missions from one station to another. Absolutely against that ... Horrible inc. decided to intervene for a while.
After we got into the system and scouted a bit with some cloaked scouts, we picked the most active route and set up shop, a BC Blockade in the station system, waiting for an unsuspecting Bestower, or perhaps a Bestower. But the real fun was having the logistics ship off grid, we would incur the wrath of the gate guns, and warp off grid to get repairs, then lay in wait with scouts, timing our return to the gate with a jump through. But someone scanned down our little logistics hole and decided to try his luck at taking out our logistics ship before we could get back.
A Fun attempt to an otherwise boring bestower roast. that resulted in my first Claw Kill Evar!
Monday, August 9, 2010
Throwing in my 0.02 Plex
"74?" The blogging world is alive with this conversation... and hell, why not, at the directors meeting yesterday Horrible Inc. Directors stood stoopified staring at the kill mail.. and spent some time talking about "deserve" "stupid" "WTF?" and so forth.
So here is my two isk on the subject.
Alot of people are currently talking about the CCP Morality of the issue of plex and its now destructibility. The who's the why's and the WTF's of it all are enough to make some one rage quit... bye Aystra, i would ask for all your stuff.. but ... well ... lol :)
Buying/trading plex for isk/dollars RL. hell yes i support it, i think that it was not only a fantastic financial decision on CCP's part that has made the game a better place to be, all around (despite a wee bit of broken economy/skill ratio with 3month old accounts with CNR for example) but also a brilliant way to eliminate the stereotypical situation of (i have time and you don't cause you have a job so you suffer..) which has been broken in all games, the best gear, items , skills and so forth always going to the 14 year old who doesn't go to school anymore cause wow is too fun. while the hard working, community building, power behind the subscription base was left to suffer for lack of time to commit to "the grind" .. i love CCP and their move to RL equity in isk.
Making it destructible.. had to, sorry, the reality is that if they could take my money in RL for some in game isk, and let my purchased ship explode... then they had to make the plex in game be able to explode.. to keep the plex indestructible the way it had been... would have cheapened the entire transaction, resulting in a breakdown of the in game equity.
I was waiting for them to do it since the day they introduced it, and i was excited to see the day come.
What i'm left wondering.. what are the odds that of 74 items in a stack, not a single one would survive? Has a PLEX ever survived an explosion? can PLEX survive an explosion? If you want to question the morality of PLEX selling and destructability... it would be wrong if plex doesn't drop.. I will hope that is not the case, but I am keeping my eye open, looking for the killmail that drops one.. if you have seen one, feel free to leave me a link and i will sleep better at night, knowing that.
So here is my two isk on the subject.
Alot of people are currently talking about the CCP Morality of the issue of plex and its now destructibility. The who's the why's and the WTF's of it all are enough to make some one rage quit... bye Aystra, i would ask for all your stuff.. but ... well ... lol :)
Buying/trading plex for isk/dollars RL. hell yes i support it, i think that it was not only a fantastic financial decision on CCP's part that has made the game a better place to be, all around (despite a wee bit of broken economy/skill ratio with 3month old accounts with CNR for example) but also a brilliant way to eliminate the stereotypical situation of (i have time and you don't cause you have a job so you suffer..) which has been broken in all games, the best gear, items , skills and so forth always going to the 14 year old who doesn't go to school anymore cause wow is too fun. while the hard working, community building, power behind the subscription base was left to suffer for lack of time to commit to "the grind" .. i love CCP and their move to RL equity in isk.
Making it destructible.. had to, sorry, the reality is that if they could take my money in RL for some in game isk, and let my purchased ship explode... then they had to make the plex in game be able to explode.. to keep the plex indestructible the way it had been... would have cheapened the entire transaction, resulting in a breakdown of the in game equity.
I was waiting for them to do it since the day they introduced it, and i was excited to see the day come.
What i'm left wondering.. what are the odds that of 74 items in a stack, not a single one would survive? Has a PLEX ever survived an explosion? can PLEX survive an explosion? If you want to question the morality of PLEX selling and destructability... it would be wrong if plex doesn't drop.. I will hope that is not the case, but I am keeping my eye open, looking for the killmail that drops one.. if you have seen one, feel free to leave me a link and i will sleep better at night, knowing that.
Saturday, August 7, 2010
Some days are better than others PT 2
So after a short break, the crew was re-shipped into a 5 man gang as we lost hit nrun for the night. prophesy (fit for gate gun tank), cyclone,hurricane,drake,thrasher. and we jumped on our usual hang out gate while we debated our fleet status, roaming or camping after a few slow minutes on our minor pipe gate into low sec, we hopped over to the offikatlin through-way into tabbetzur and points 0.0 beyond.
Our scout reported a 5 man gang in tabbetzur headed our way , onyx, hurricane hurricane, sacrilege, Falcon.
The onyx came through, and jumped to our gate at 0, and held position....
Knowing the odds, I called a no go, and decided to hold position rather than jump.
of course the fleet was edgy and wanted to fight, so i acquiesced, thinking maybe we could take the onyx before the rest arrived, evening out the numbers a little bit.. 5 on 4 would have been ok ( by now i had forgotten that one of us was in a destroyer...)
gateguns? who was thinking about gate guns, as i dipped into deep armor, the gank squad was well on their way by now, and the onyx to our credit was already tank broken, but gate guns.. dammit! i forgot about gate guns, and ordered a withdrawal.. no point on the bait ship WTF ?? lucky day i called and we all warped off, of course we had a Global and couldn't leave system now ... so i ordered a web warp, all 5 of us, warping to 5 different locations in the system then 5 more different locations including safe spots... trying to get everyone organized till we could regroup, i ordered random warps, warp to me (while in warp) and keep moving, they will be scanning for us.
Aaramon... at a safe spot, managed to collect himself some wife aggro... I know right? so he went afk for a few minutes... just long enough, the pack of ships converged on the hurricane, and the cyclone who had just arrived at safe, the drake and prophecy were in warp, and the thrasher, not having a cooldown was long gone through a gate and in station. we decided to sacrifice the hurricane to a bad choice, and continue moving on, but thats not really how the group rolls.. cyclone opened fire with the hurricane, drake landed at optimal and opened fire on primary... all were lost... prophecy landed from warp as the cyclone went down, and decided to save the corp the money, and not warp in for a heroes defense...
The roam ... pretty much ended after that down six ships, no kills and a whole lot of bruised morale.
Our scout reported a 5 man gang in tabbetzur headed our way , onyx, hurricane hurricane, sacrilege, Falcon.
The onyx came through, and jumped to our gate at 0, and held position....
Knowing the odds, I called a no go, and decided to hold position rather than jump.
of course the fleet was edgy and wanted to fight, so i acquiesced, thinking maybe we could take the onyx before the rest arrived, evening out the numbers a little bit.. 5 on 4 would have been ok ( by now i had forgotten that one of us was in a destroyer...)
gateguns? who was thinking about gate guns, as i dipped into deep armor, the gank squad was well on their way by now, and the onyx to our credit was already tank broken, but gate guns.. dammit! i forgot about gate guns, and ordered a withdrawal.. no point on the bait ship WTF ?? lucky day i called and we all warped off, of course we had a Global and couldn't leave system now ... so i ordered a web warp, all 5 of us, warping to 5 different locations in the system then 5 more different locations including safe spots... trying to get everyone organized till we could regroup, i ordered random warps, warp to me (while in warp) and keep moving, they will be scanning for us.
Aaramon... at a safe spot, managed to collect himself some wife aggro... I know right? so he went afk for a few minutes... just long enough, the pack of ships converged on the hurricane, and the cyclone who had just arrived at safe, the drake and prophecy were in warp, and the thrasher, not having a cooldown was long gone through a gate and in station. we decided to sacrifice the hurricane to a bad choice, and continue moving on, but thats not really how the group rolls.. cyclone opened fire with the hurricane, drake landed at optimal and opened fire on primary... all were lost... prophecy landed from warp as the cyclone went down, and decided to save the corp the money, and not warp in for a heroes defense...
The roam ... pretty much ended after that down six ships, no kills and a whole lot of bruised morale.
Some Days are better than others PT 1
So our Combat Director Smash NGrab a true scoundrel at heart, and more of a low down dirty griefer than salty pirate, has weekly combat actions as a Director and this week decided that a AF, Frigate fleet would be in order. Excited by the idea of a fast moving hard hitting gang I jumped into my Malediction and yelled "READY!!"
two wolf's a malediction, a rifter and an imicus flown by our younger pilots, and we had ourselves a little gang, actually, I noticed while we were gathering that we were pretty scary. fast moving, hard hitting, with about a dozen small neuts between us ... we could take quite a few targets... Then smash shows up in his Caracal, 45k ehp, and DPS of a rat fit drake ... 600-650.. damn... someone is gonna burn, we aligned and started our roam out of high sec and into low sec, empty, empty, empty, where the hell is everyone. one person, in four jumps we found one person.. i took off in my inti to go scout around spamming the d-scan and bouncing around, but rats showed up on the gate... we moved the small fleet to the other gate in the system (pipe system) and they landed.. rats on that gate too.. so keeping them from aggro, I ordered them back to the other gate.
and local bumped by two... i took off like a shot, and landed on the out gate, with the rats , then to the other gate with more rats and my fleet waiting patiently, when a drake and sacrilege landed on us all flashy red. it wasnt long before the fleet decided to start fighting, that didn't go well as i'm sure you can quite imagine, though the drake was more or less powerless to do any damage to us, and the sacrilege was neuted into oblivion, he swapped out his ammo and was forced to time his shots for when his booster cycled.. he had more than enough tank to take his time.. two shots the imicus, and two of our neuts, then a wolf and another neut. the group was already bugging out and the scram hit the interceptor.. poor me, I burned to get out of range but the sac had me webbed too and it didn't take much i popped...
Diamond Fury> Damn the luck running into you two.. GF guys
They dropped me a GF in local and went on their way... thankfully they left the wrecks and we looted them on the way out with our 3 ships and 3 pods. but the night wasn't over... oh no.. i needed to kill something now.. the pathetic insurance on an interceptor gives no satisfaction... i must taste blood.
two wolf's a malediction, a rifter and an imicus flown by our younger pilots, and we had ourselves a little gang, actually, I noticed while we were gathering that we were pretty scary. fast moving, hard hitting, with about a dozen small neuts between us ... we could take quite a few targets... Then smash shows up in his Caracal, 45k ehp, and DPS of a rat fit drake ... 600-650.. damn... someone is gonna burn, we aligned and started our roam out of high sec and into low sec, empty, empty, empty, where the hell is everyone. one person, in four jumps we found one person.. i took off in my inti to go scout around spamming the d-scan and bouncing around, but rats showed up on the gate... we moved the small fleet to the other gate in the system (pipe system) and they landed.. rats on that gate too.. so keeping them from aggro, I ordered them back to the other gate.
and local bumped by two... i took off like a shot, and landed on the out gate, with the rats , then to the other gate with more rats and my fleet waiting patiently, when a drake and sacrilege landed on us all flashy red. it wasnt long before the fleet decided to start fighting, that didn't go well as i'm sure you can quite imagine, though the drake was more or less powerless to do any damage to us, and the sacrilege was neuted into oblivion, he swapped out his ammo and was forced to time his shots for when his booster cycled.. he had more than enough tank to take his time.. two shots the imicus, and two of our neuts, then a wolf and another neut. the group was already bugging out and the scram hit the interceptor.. poor me, I burned to get out of range but the sac had me webbed too and it didn't take much i popped...
Diamond Fury> Damn the luck running into you two.. GF guys
They dropped me a GF in local and went on their way... thankfully they left the wrecks and we looted them on the way out with our 3 ships and 3 pods. but the night wasn't over... oh no.. i needed to kill something now.. the pathetic insurance on an interceptor gives no satisfaction... i must taste blood.
All Quiet
Involved in an Empire war at the moment, but logged on late last night to find no war targets around.. not letting that discourage my desire to watch something explode i swapped out my interceptor for my Prophecy (gate gun tank) to go gank some poor sod in a low traffic low sec through way.
Traffic in the area mostly consists of a smattering of pirate corps, and Legion of xXDeathXx minor member corporations logistics. So it can occasionally yield some fun. Hanging on the gate with a Vexxor companion with his pile of drones (vexors last a while at the gates in low sec for all the drones they can spew forth and even if they don't they are cheap enough)
Hurricane jumps into system and arrives at our little gate camp at 0 on the gate... and holds. Hmmm I think, Nano fit Cane vs an all tank 103K effective Prophecy and cruiser ... drones or not, no thanks. I give the order to hold.
Cane locks me up, and holds... I smile to myself , Cane vs prophecy and vexor (nooo) cane vs prophecy and vexor AND gate guns.. hell ya! i wait patiently, and lock the cane.
Er1ck > cmon agro me
Diamond> nah, s'ok im good
Er1ck> 2*1? cmon, take the gate guns
Diamond> no.. im good thanks
The pilot then flew to a planet and announced his location "im at planet 1 cmon 2v1"
I responded Politely, "no we're ok"
The cane warps to 0 and jumps i thought, that was pleasant, i felt good about not fighting that fight, as there was no way to win. even if by some manner of fortune he was fail fit, he would have to be retarded to not get at least one of us, plus gates would kill drones and ... risk versus reward is what eve is all about right?
too risky.
Cane returns in seconds, i assume he checked to ensure we had no nearby friends. as he arrived he locked me up again. "so wut? you guys like mission running or something?" a fair question i thought, not insulted, normally a gate camp involves a gank right... normally. but i replied " no just not stupid, nano cane will take me, slowly maybe, but you will kill the cruiser, and me if i try and fight.
Well I guess he decided that there was a chance, and he red boxed, YAY!
knowing he was burning at me, i knocked on med neuts and blasted his cap into oblivion while Hit Nrun scrammed him up, shutting off his micro warp drive and throwing drones at him, i AB out to range and throw on a web to keep him back while i do, loading scorch and blasting away at his armor (shield was gone in second volley of gate guns) his drone cloud washed over my prophecy and then were mostly gone, he called them back with 2 remaining, gate guns instapop drones when they target them. Don't get me wrong, this guy knew his fits, he was chewing into my armor hard, and took me down to a quarter, before he realized that he wasn't going to take me, the incoming damage was too great, and switched to the vexor, hoping to take a kill home.. unfortunately for him , it was too little too late.
"nice dps, i like your cane"
Traffic in the area mostly consists of a smattering of pirate corps, and Legion of xXDeathXx minor member corporations logistics. So it can occasionally yield some fun. Hanging on the gate with a Vexxor companion with his pile of drones (vexors last a while at the gates in low sec for all the drones they can spew forth and even if they don't they are cheap enough)
Hurricane jumps into system and arrives at our little gate camp at 0 on the gate... and holds. Hmmm I think, Nano fit Cane vs an all tank 103K effective Prophecy and cruiser ... drones or not, no thanks. I give the order to hold.
Cane locks me up, and holds... I smile to myself , Cane vs prophecy and vexor (nooo) cane vs prophecy and vexor AND gate guns.. hell ya! i wait patiently, and lock the cane.
Er1ck > cmon agro me
Diamond> nah, s'ok im good
Er1ck> 2*1? cmon, take the gate guns
Diamond> no.. im good thanks
The pilot then flew to a planet and announced his location "im at planet 1 cmon 2v1"
I responded Politely, "no we're ok"
The cane warps to 0 and jumps i thought, that was pleasant, i felt good about not fighting that fight, as there was no way to win. even if by some manner of fortune he was fail fit, he would have to be retarded to not get at least one of us, plus gates would kill drones and ... risk versus reward is what eve is all about right?
too risky.
Cane returns in seconds, i assume he checked to ensure we had no nearby friends. as he arrived he locked me up again. "so wut? you guys like mission running or something?" a fair question i thought, not insulted, normally a gate camp involves a gank right... normally. but i replied " no just not stupid, nano cane will take me, slowly maybe, but you will kill the cruiser, and me if i try and fight.
Well I guess he decided that there was a chance, and he red boxed, YAY!
knowing he was burning at me, i knocked on med neuts and blasted his cap into oblivion while Hit Nrun scrammed him up, shutting off his micro warp drive and throwing drones at him, i AB out to range and throw on a web to keep him back while i do, loading scorch and blasting away at his armor (shield was gone in second volley of gate guns) his drone cloud washed over my prophecy and then were mostly gone, he called them back with 2 remaining, gate guns instapop drones when they target them. Don't get me wrong, this guy knew his fits, he was chewing into my armor hard, and took me down to a quarter, before he realized that he wasn't going to take me, the incoming damage was too great, and switched to the vexor, hoping to take a kill home.. unfortunately for him , it was too little too late.
"nice dps, i like your cane"
Monday, July 12, 2010
God i love being a PIRATE!
After Action Report 6-22
The wars over, the action has died down significantly as most elements from the Primary Force are gathered near our home station for Isk making opportunities. Having finished his Planetary Construction tour in Osvestmunnur, Rev took "Daywalker" into Ofage (0.3) to look for targets of opportunity while Morbid Curiosity and Armor Tank hung around nearby with Stingray VIII Mk II 1 jump away.
Just packing it in, in Ofage, Daywalker was aligning to the next star system when it started.
"Cynosursal field open" snapping into action Daywalker warped to the cyno field at about 100 km off, cloaked and keeping an eye out. a Pilgrim had popped a cyno, and an Anshar had come through "Anshar, Jump freighter in system" Rev guaged the distance and knew that the JF would be inside the POS shield before a sufficient fighting force could be brought to bear to take it down. but did consider de-cloaking to pop the Pilgrim, checking range again, decided against it. Thats when a Dominix warped into the cyno field at 0 and dropped drones, hammering on the pilgrim. POP! however, the Domi pilot had not considered the action first as the POS warp scrambler and webber took hold, and he slowly tried to burn out of range.. he was too slow and popped. POP!
Daywalker marked the wreck, and warped away, returning immediately , he looted the Domi, tech II armor, neuts, scrambler, drones, faction ammo and meta 4 gear, yoink! and warped away , leaving half the available loot for lack of cargo space.
"well that made my day worth it" Rev reported the loot and left system.
about half an hour later, still looking for isk making opportunity, the Daywalker Re-entered Ofage system, and deciding risk/reward, maybe the wreck with loot was still there, but not likely. Rev warped to 10 of the wreck (just in case) and there it was, but even more important, the station was gone.. the pos was completely packed up and dis-assembled, in fact the station itself was still unanchoring...
"Everyone get to Ofage !!" the call went up , and Morbid Curiosity, Daywalker, Armor Tank, Stingray VIII and Iron Pyrite orbited the station and waited.
The 30 minute countdown timer on the unanchoring process completed as O/ (badger) arrived and scooped the loot.
33 minutes of work 360 Million in loot!
Total Damage -
Stolen Minmater Control Tower 360,000,000.00
Stolen Tech 2 gear- armor hardener x2 sentry drones x5 lt drones x5 hvy drones x1 medium drones x5 warp scrambler x1
Stolen Meta 4+ hvy neut, small neut, shield hardener ~ 100,000,000.00
______________________________
460,000,000.00 in Stolen loot.
Total loss - 0.00
The wars over, the action has died down significantly as most elements from the Primary Force are gathered near our home station for Isk making opportunities. Having finished his Planetary Construction tour in Osvestmunnur, Rev took "Daywalker" into Ofage (0.3) to look for targets of opportunity while Morbid Curiosity and Armor Tank hung around nearby with Stingray VIII Mk II 1 jump away.
Just packing it in, in Ofage, Daywalker was aligning to the next star system when it started.
"Cynosursal field open" snapping into action Daywalker warped to the cyno field at about 100 km off, cloaked and keeping an eye out. a Pilgrim had popped a cyno, and an Anshar had come through "Anshar, Jump freighter in system" Rev guaged the distance and knew that the JF would be inside the POS shield before a sufficient fighting force could be brought to bear to take it down. but did consider de-cloaking to pop the Pilgrim, checking range again, decided against it. Thats when a Dominix warped into the cyno field at 0 and dropped drones, hammering on the pilgrim. POP! however, the Domi pilot had not considered the action first as the POS warp scrambler and webber took hold, and he slowly tried to burn out of range.. he was too slow and popped. POP!
Daywalker marked the wreck, and warped away, returning immediately , he looted the Domi, tech II armor, neuts, scrambler, drones, faction ammo and meta 4 gear, yoink! and warped away , leaving half the available loot for lack of cargo space.
"well that made my day worth it" Rev reported the loot and left system.
about half an hour later, still looking for isk making opportunity, the Daywalker Re-entered Ofage system, and deciding risk/reward, maybe the wreck with loot was still there, but not likely. Rev warped to 10 of the wreck (just in case) and there it was, but even more important, the station was gone.. the pos was completely packed up and dis-assembled, in fact the station itself was still unanchoring...
"Everyone get to Ofage !!" the call went up , and Morbid Curiosity, Daywalker, Armor Tank, Stingray VIII and Iron Pyrite orbited the station and waited.
The 30 minute countdown timer on the unanchoring process completed as O/ (badger) arrived and scooped the loot.
33 minutes of work 360 Million in loot!
Total Damage -
Stolen Minmater Control Tower 360,000,000.00
Stolen Tech 2 gear- armor hardener x2 sentry drones x5 lt drones x5 hvy drones x1 medium drones x5 warp scrambler x1
Stolen Meta 4+ hvy neut, small neut, shield hardener ~ 100,000,000.00
______________________________
460,000,000.00 in Stolen loot.
Total loss - 0.00
Sunday, July 11, 2010
Thats more like it...
After Action Report 061710
Mustering primary forces in earnest through the hours leading up to engagement, saw several opportunities for enemy movement, while most of the primary force was out of site, horrible operatives in stealth bombers trailed possible enemy targets in onga, elgoi and eram.
Finding a possible target in eram, the order to enter system and warp to planet VI customs office was given, enemy bestower was collecting his days PI, only Frankenstein was able to respond.
as he entered system, the bestower warped away, with eyes on, warp to IX customs office, the cyclone "Frankenstein" arrived on planet just as bestower began a quick align, and escaped to station.
Falnous >> Haha!
Having exposed their position, elements from Horrible Primary Force moved quickly to set on Order of the Shadow home station 6-2 Eiyfer and Co. where an enemy remained docked, as Falnous fled system and escaped. Shdop Forces were reinforced in station when a second member logged in, and they scouted the system with undock/redock tactics. Frankenstein was supported by Stingray VIII Mk II and Morbid Curiosity remained unseen. with Intel from Aaramon, two more war targets were located in Elgoi one jump over.
"Daywalker" moved into position and started advance recon in Elgoi attempting to asses threat levels from that system. locating one target in 5-6 Eiyfer and Co. "Daywalker" held position 50km off station to watch.
Alerted of the threat level, and prepared, horrible forces held position.
4:44 ST Elgoi station : Daywalker spots Raven undock, and alerts Horrible Forces, The raven begins aligning to Elgoi/Eram Gate.
DayWalker:>> Elgoi gate, Elgoi gate, Darkness, Aaramon and Diamond
Diamond arrived first, followed by aaramon, and Darkness, when 2 ravens uncloaked at the gate. Vicerall and Vindettar,Vicerall was called primary.
the three Battle-cruisers hammered at the Raven shield tanks as drones swarmed and a hellstorm of missiles was unloaded on Aaramon, taking the battle-cruiser down quickly as Vicerall was put into armor. Drones swarmed over Diamonds Morbid Curiosity, and plowed through his flimsy shield, but were held up in the thick layers of armor on the Battle-cruiser hull as Vicerall fell to the fire, Diamond warped to 9-2 Core Complex to effect repairs.
Diamond>> are you pinned?
Darkness >> no but hes melting my shields
Diamond >> warp away, Rendevous at alpha station.
Darkness>> are you sure? we can take this guy.
Diamond>> (exaspersated)..yeah... we will go right back , warp away
Darkness>> roger.
Alpha Station - 4:48
Diamond>> Warp to gate at 0, hopefully he was dumb enough to hang around.
Frankenstein and Morbid Curiosity arrive on 0 of gate, and engage the raven while it looted the corpse of its mate and Aaramon.
half way through shields it jumped through gate, not aggressing.
Having been aggressive, Morbid Curiosity and Frankenstein were forced to wait the minute cool down, Stingray VIII arrived on Elgoi Eiyfer & Co station in time to see the raven dock. Morbid and Frankenstein held a station vigil in Elgoi, while Aaramon reshipped and Daywalker put eyes in Eram.
The Raven pilot, assuming he was being camped in , presumably asked for eyes in Eram, as a scythe undocked, and remained slowly, lazily turning a tight orbit around the station.
"Stingray VIII scramble to Eram 6-2" was the order, and the little imicus, piloted by Hit NRun scrambled off to eram. "need a warp in" he said as he hit gate.
"Warp to daywalker at 10km" ... and Bam, Stingray lands 500 meters off the scythe, locks 'im up and tackles, "got im tackled, engaging"
Failfit scythe with his 1MN afterburner, and 2 650 siege cannons (1.5Mil each) Melted under the fire of the imicus, Stingray VIII called in support when his cap ran low, but with a little compensation Stingray would have taken the cruiser solo. it popped. "fast lock and spanked disruptor, put the pod firmly under Hit Nrun's gun and pop... capsule kill, Hit Nruns first 2 kill mails ever... Congrats.
Once the pod popped, the call went out for all ships to return to station to cover the raven. and eyes stayed in Eram.
Some "undock" games later, local bumped by two , as reinforcements arrived in the form of a scythe, and a cormorant. the scythe began working the warp ins, trying to draw fleet members off station. while the cormorant was spotted at the gate. Daywalker moved into system, and placed a warp in on the cormorant (same pilot as the scythe earlier) and Bam.. the imicus lands at 500m and spanks lock, and scram, the cormorant is pinned, but this time the little destroyer was fit to deal with the tackler. and the imicus shields disappear quickly, "I cant take this one" he calls out, and Armor tank aligns for warp in , and lands at 10km, after target acquisition, he unloads 20 assault missiles into the little ship, most of which pass harmlessly through the wreck, and Morbid lands on 0, locks and pops the pod. a second loss for Nomad Matt. (All ships return to station)
Again, a short while later, after a lot of smack talk and failed attempts to get the fleet off station, local spikes again, Nomad Matt has returned, but this time they dont give us a chance to take him off the edges. they warp in to our fleet, Cairo's scythe first, then a slasher with Nomad Matt. Instructions are given not to engage, we are holding primary for the ravens that are about to undock, and morbid alone locks up the scythe and the slasher, launching drones at the frigate and plowing into the slasher with lasers.
Ravens undock and primary is called, Vindettar, who escaped destruction earlier, needed to lose his raven and a fury of fire came down on him so hard, "he isn't tanked versus EM damage!" the cry went up and all ships unloaded EM hell into the sheild tank.
the slasher warped off, just as the scythe, and raven popped. fast lock and scrams, both pods were snagged. and the last raven collapsed shortly after the pods were popped. again, fast reaction time put the pod firmly in Diamonds hands as he slammed them shut.
Battle Report HERE
And HERE
type value killer
Total Kills Raven 182 000 000 smash
Raven 135 000 000 aaramon
Raven 134 000 000 darkness
Scythe 7 000 000 hit nrun
Scythe 5 000 000 diamond
Cormorant 900 000 smash
Capsule x5-Priceless hit nrun x1 diamond x4
Total loss Cane 45 000 000 vicerall's Raven
Mustering primary forces in earnest through the hours leading up to engagement, saw several opportunities for enemy movement, while most of the primary force was out of site, horrible operatives in stealth bombers trailed possible enemy targets in onga, elgoi and eram.
Finding a possible target in eram, the order to enter system and warp to planet VI customs office was given, enemy bestower was collecting his days PI, only Frankenstein was able to respond.
as he entered system, the bestower warped away, with eyes on, warp to IX customs office, the cyclone "Frankenstein" arrived on planet just as bestower began a quick align, and escaped to station.
Falnous >> Haha!
Having exposed their position, elements from Horrible Primary Force moved quickly to set on Order of the Shadow home station 6-2 Eiyfer and Co. where an enemy remained docked, as Falnous fled system and escaped. Shdop Forces were reinforced in station when a second member logged in, and they scouted the system with undock/redock tactics. Frankenstein was supported by Stingray VIII Mk II and Morbid Curiosity remained unseen. with Intel from Aaramon, two more war targets were located in Elgoi one jump over.
"Daywalker" moved into position and started advance recon in Elgoi attempting to asses threat levels from that system. locating one target in 5-6 Eiyfer and Co. "Daywalker" held position 50km off station to watch.
Alerted of the threat level, and prepared, horrible forces held position.
4:44 ST Elgoi station : Daywalker spots Raven undock, and alerts Horrible Forces, The raven begins aligning to Elgoi/Eram Gate.
DayWalker:>> Elgoi gate, Elgoi gate, Darkness, Aaramon and Diamond
Diamond arrived first, followed by aaramon, and Darkness, when 2 ravens uncloaked at the gate. Vicerall and Vindettar,Vicerall was called primary.
the three Battle-cruisers hammered at the Raven shield tanks as drones swarmed and a hellstorm of missiles was unloaded on Aaramon, taking the battle-cruiser down quickly as Vicerall was put into armor. Drones swarmed over Diamonds Morbid Curiosity, and plowed through his flimsy shield, but were held up in the thick layers of armor on the Battle-cruiser hull as Vicerall fell to the fire, Diamond warped to 9-2 Core Complex to effect repairs.
Diamond>> are you pinned?
Darkness >> no but hes melting my shields
Diamond >> warp away, Rendevous at alpha station.
Darkness>> are you sure? we can take this guy.
Diamond>> (exaspersated)..yeah... we will go right back , warp away
Darkness>> roger.
Alpha Station - 4:48
Diamond>> Warp to gate at 0, hopefully he was dumb enough to hang around.
Frankenstein and Morbid Curiosity arrive on 0 of gate, and engage the raven while it looted the corpse of its mate and Aaramon.
half way through shields it jumped through gate, not aggressing.
Having been aggressive, Morbid Curiosity and Frankenstein were forced to wait the minute cool down, Stingray VIII arrived on Elgoi Eiyfer & Co station in time to see the raven dock. Morbid and Frankenstein held a station vigil in Elgoi, while Aaramon reshipped and Daywalker put eyes in Eram.
The Raven pilot, assuming he was being camped in , presumably asked for eyes in Eram, as a scythe undocked, and remained slowly, lazily turning a tight orbit around the station.
"Stingray VIII scramble to Eram 6-2" was the order, and the little imicus, piloted by Hit NRun scrambled off to eram. "need a warp in" he said as he hit gate.
"Warp to daywalker at 10km" ... and Bam, Stingray lands 500 meters off the scythe, locks 'im up and tackles, "got im tackled, engaging"
Failfit scythe with his 1MN afterburner, and 2 650 siege cannons (1.5Mil each) Melted under the fire of the imicus, Stingray VIII called in support when his cap ran low, but with a little compensation Stingray would have taken the cruiser solo. it popped. "fast lock and spanked disruptor, put the pod firmly under Hit Nrun's gun and pop... capsule kill, Hit Nruns first 2 kill mails ever... Congrats.
Once the pod popped, the call went out for all ships to return to station to cover the raven. and eyes stayed in Eram.
Some "undock" games later, local bumped by two , as reinforcements arrived in the form of a scythe, and a cormorant. the scythe began working the warp ins, trying to draw fleet members off station. while the cormorant was spotted at the gate. Daywalker moved into system, and placed a warp in on the cormorant (same pilot as the scythe earlier) and Bam.. the imicus lands at 500m and spanks lock, and scram, the cormorant is pinned, but this time the little destroyer was fit to deal with the tackler. and the imicus shields disappear quickly, "I cant take this one" he calls out, and Armor tank aligns for warp in , and lands at 10km, after target acquisition, he unloads 20 assault missiles into the little ship, most of which pass harmlessly through the wreck, and Morbid lands on 0, locks and pops the pod. a second loss for Nomad Matt. (All ships return to station)
Again, a short while later, after a lot of smack talk and failed attempts to get the fleet off station, local spikes again, Nomad Matt has returned, but this time they dont give us a chance to take him off the edges. they warp in to our fleet, Cairo's scythe first, then a slasher with Nomad Matt. Instructions are given not to engage, we are holding primary for the ravens that are about to undock, and morbid alone locks up the scythe and the slasher, launching drones at the frigate and plowing into the slasher with lasers.
Ravens undock and primary is called, Vindettar, who escaped destruction earlier, needed to lose his raven and a fury of fire came down on him so hard, "he isn't tanked versus EM damage!" the cry went up and all ships unloaded EM hell into the sheild tank.
the slasher warped off, just as the scythe, and raven popped. fast lock and scrams, both pods were snagged. and the last raven collapsed shortly after the pods were popped. again, fast reaction time put the pod firmly in Diamonds hands as he slammed them shut.
Battle Report HERE
And HERE
type value killer
Total Kills Raven 182 000 000 smash
Raven 135 000 000 aaramon
Raven 134 000 000 darkness
Scythe 7 000 000 hit nrun
Scythe 5 000 000 diamond
Cormorant 900 000 smash
Capsule x5-Priceless hit nrun x1 diamond x4
Total loss Cane 45 000 000 vicerall's Raven
Saturday, July 10, 2010
Comms Fail, Tackle Fail, Fleet Fail... who to blame?
After Action Report - 06-15-2010 2.0
20:00 PST 06-14
Having escaped the camp in, Elements of Small force Tactical Recon "Frankenstein"Cyclone and Kaleidescope" Hound began planning the liberation of Alakgur 9-9 from Merit camp in forces, Primary Forces "Armor Tank" "Stingray VIII and Sting Ray X held position in base.
Entering the system first, "Frankenstein" moved through system, gathering force Intel. "Kaleidescope" moved in quietly after, Jaguar, Rupture, Drake, Hurricane, Malediction. as the arrayed forces against Cyclone, drake, atron, rifter.
Rev: "Negative, abort mission, we cannot gain tactical advantage"
Kaleidescope locates the Malediction, sitting idle off a gate in system, watching apparently for the forces moving through system.
Setting a warp in for the cyclone at point blank. the malediction can be destroyed in about 15 seconds of combat. not realizing that this would require a warp scrambler to successfully complete as a maneuver(Tactical Error), the ships get into place.
Sensing its vulnerability, Merit forces relocate, Malediction off station with Drake, Jaguar, and Hurricane taking its post. Changing tactics, "Kaleidescope" locates a lone Rupture, sitting idle off another gate, watching for enemy fleet movement. making the same error, the ships get into postion, and execute a perfet placement. the fight starts.
Frankenstein lands in position , and opens fire, 15 seconds, on Que, enemy malediction, and hurricane come on grid, followed 15 seconds later by drake and jaguar.
"All ships scramble, undock undock undock , scatter and dock in alternate stations.
the rupture, in deep armor and Frankenstein at 90% shields, warps away, leaving drones, Frankenstein declares "Im Good" status.
AND HERE IS THE TACTICAL ERROR FOR 100MIL in LOSSES
"all ships to optimal off "Frankenstein""
Armor Tank, Stingray VIII and Stingray X arrive on grid
Hurricane Primary, Rupture arrives on grid fully repaired , puts point on Frankenstein.
Bellicose logs on, 2 jumps away, and is "Inbound"
Stingray VIII puts a point on Rupture, Stingray X puts a point on Hurricane (primary)
Rupture warps away to repair, Frankenstein Targets primary, Bellicose still inbound.
Drake targets stingray VIII, with no support the Atron explodes, Hit NRun escapes with pod, but has no alternate ships.
Drake targets Stingray X , Rupture returns to grid fully repaired and points Frankenstein. Stingray X pops, Zanahyra escapes with pod.
Drake called primary as Hurricane Warps away to repair.
Bellicose arrives on grid, begins to repair Frankenstein, but is called primary by drake jaguar rupture. escapes grid and docks.
Hurricane Arrives on grid. Friendly Hurricane arrives on grid, Rupture called primary.
General Retreat is sounded. Armor Tank escapes. Frankenstein (Destroyed)
Aaramons Hurricane (Destroyed)
Battle Summary Fail here
Total Loss
Frankenstein - 56,298,694.00
Stingray VIII - 245,000.00
Stingray X - 245,000.00
Aaramons Hurricane -24,000,000.00
80,000,000.00
20:00 PST 06-14
Having escaped the camp in, Elements of Small force Tactical Recon "Frankenstein"Cyclone and Kaleidescope" Hound began planning the liberation of Alakgur 9-9 from Merit camp in forces, Primary Forces "Armor Tank" "Stingray VIII and Sting Ray X held position in base.
Entering the system first, "Frankenstein" moved through system, gathering force Intel. "Kaleidescope" moved in quietly after, Jaguar, Rupture, Drake, Hurricane, Malediction. as the arrayed forces against Cyclone, drake, atron, rifter.
Rev: "Negative, abort mission, we cannot gain tactical advantage"
Kaleidescope locates the Malediction, sitting idle off a gate in system, watching apparently for the forces moving through system.
Setting a warp in for the cyclone at point blank. the malediction can be destroyed in about 15 seconds of combat. not realizing that this would require a warp scrambler to successfully complete as a maneuver(Tactical Error), the ships get into place.
Sensing its vulnerability, Merit forces relocate, Malediction off station with Drake, Jaguar, and Hurricane taking its post. Changing tactics, "Kaleidescope" locates a lone Rupture, sitting idle off another gate, watching for enemy fleet movement. making the same error, the ships get into postion, and execute a perfet placement. the fight starts.
Frankenstein lands in position , and opens fire, 15 seconds, on Que, enemy malediction, and hurricane come on grid, followed 15 seconds later by drake and jaguar.
"All ships scramble, undock undock undock , scatter and dock in alternate stations.
the rupture, in deep armor and Frankenstein at 90% shields, warps away, leaving drones, Frankenstein declares "Im Good" status.
AND HERE IS THE TACTICAL ERROR FOR 100MIL in LOSSES
"all ships to optimal off "Frankenstein""
Armor Tank, Stingray VIII and Stingray X arrive on grid
Hurricane Primary, Rupture arrives on grid fully repaired , puts point on Frankenstein.
Bellicose logs on, 2 jumps away, and is "Inbound"
Stingray VIII puts a point on Rupture, Stingray X puts a point on Hurricane (primary)
Rupture warps away to repair, Frankenstein Targets primary, Bellicose still inbound.
Drake targets stingray VIII, with no support the Atron explodes, Hit NRun escapes with pod, but has no alternate ships.
Drake targets Stingray X , Rupture returns to grid fully repaired and points Frankenstein. Stingray X pops, Zanahyra escapes with pod.
Drake called primary as Hurricane Warps away to repair.
Bellicose arrives on grid, begins to repair Frankenstein, but is called primary by drake jaguar rupture. escapes grid and docks.
Hurricane Arrives on grid. Friendly Hurricane arrives on grid, Rupture called primary.
General Retreat is sounded. Armor Tank escapes. Frankenstein (Destroyed)
Aaramons Hurricane (Destroyed)
Battle Summary Fail here
Total Loss
Frankenstein - 56,298,694.00
Stingray VIII - 245,000.00
Stingray X - 245,000.00
Aaramons Hurricane -24,000,000.00
80,000,000.00
Friday, July 9, 2010
Disco Death... :(
After Action Report
00:00 PST
After completing successful operations against Merit Talon, the Horrible inc. Small Force Tactical Strike and Recon Team, "Kaleidescope" (Recon) "Frankenstein"Cyclone, "Morbid Curiosity" Harbinger. Located enemy Targets belonging to Order of the Shadow. After lining up a surprise attack, the Horrible inc forces where disappointed to see the enemy retreat to docking stations and commence local smack. Horrible Inc forces dispersed for the night, sensing that the dock up and smack tactic was all tha the order of the shadow was going to muster tonight.
12:00 PST
during routine Recon, horrible inc. operatives locate Merit forces in Teonesude 3 of 5 known targets. Expecting that the forces of Merit were retreating from alakgur, Horrible inc forces ceased pursuit, and focused attention to Order of the Shadow.
18:00 PST
Forces of Order of the shadow locate elements of the Small Force Tactical Recon and pursue to a neutral station, requests for assistance led to members of Primary Forces to log on to break the blockade.
Primary Force Alpha "Armor Tank" Drake "Stingray VIII"Atron "Morbid Curiosity" and "Kaleidescope" discover that (now divided) the force is camped in on two fronts, with elements from Merit Talon in Alakgur, and Order of the shadow in Elgoi, only "Morbid Curiosity" and "Collidascope" are free to move.
Planning to shock the Shadow forces, Kaleidescope moved into a warp in position off the small shadow foce Kestrel, Rifter, Thorax. and "Morbid Curiosity" entered system and warped to engage, first volley against the Rifter (suspected tackler) took the small craft into deep armor, and it immediately spooled up a micro warp drive to move away. Unfortunately this vital tactical information was missed, and "Morbid Curiosity spend five volleys on a target it could not hit. once this was corrected, the kestrel (armed with web's) was targeted, and instructions were given to "Frankenstein" to undock and engage the faction fitted Thorax. the Kestrel fell to drones, as "Morbid Curiosity"attempted to warp away (scrambled by the Thorax) and dropping fast, "Frankenstein" warped away. disconnected.
pinned, deep armor and fading fast. "Morbid Curiosity" was lost.
Diamond escaped in pod to a nearby station.
Smack Talk in local resumed. apparently having no idea that the Cyclone had discoed, and that they would have all died...
00:00 PST
After completing successful operations against Merit Talon, the Horrible inc. Small Force Tactical Strike and Recon Team, "Kaleidescope" (Recon) "Frankenstein"Cyclone, "Morbid Curiosity" Harbinger. Located enemy Targets belonging to Order of the Shadow. After lining up a surprise attack, the Horrible inc forces where disappointed to see the enemy retreat to docking stations and commence local smack. Horrible Inc forces dispersed for the night, sensing that the dock up and smack tactic was all tha the order of the shadow was going to muster tonight.
12:00 PST
during routine Recon, horrible inc. operatives locate Merit forces in Teonesude 3 of 5 known targets. Expecting that the forces of Merit were retreating from alakgur, Horrible inc forces ceased pursuit, and focused attention to Order of the Shadow.
18:00 PST
Forces of Order of the shadow locate elements of the Small Force Tactical Recon and pursue to a neutral station, requests for assistance led to members of Primary Forces to log on to break the blockade.
Primary Force Alpha "Armor Tank" Drake "Stingray VIII"Atron "Morbid Curiosity" and "Kaleidescope" discover that (now divided) the force is camped in on two fronts, with elements from Merit Talon in Alakgur, and Order of the shadow in Elgoi, only "Morbid Curiosity" and "Collidascope" are free to move.
Planning to shock the Shadow forces, Kaleidescope moved into a warp in position off the small shadow foce Kestrel, Rifter, Thorax. and "Morbid Curiosity" entered system and warped to engage, first volley against the Rifter (suspected tackler) took the small craft into deep armor, and it immediately spooled up a micro warp drive to move away. Unfortunately this vital tactical information was missed, and "Morbid Curiosity spend five volleys on a target it could not hit. once this was corrected, the kestrel (armed with web's) was targeted, and instructions were given to "Frankenstein" to undock and engage the faction fitted Thorax. the Kestrel fell to drones, as "Morbid Curiosity"attempted to warp away (scrambled by the Thorax) and dropping fast, "Frankenstein" warped away. disconnected.
pinned, deep armor and fading fast. "Morbid Curiosity" was lost.
Diamond escaped in pod to a nearby station.
Smack Talk in local resumed. apparently having no idea that the Cyclone had discoed, and that they would have all died...
Thursday, July 8, 2010
First FC Engagement for Diamond Fury
9:37 PST- 4:37 ST-Horrible Inc. After Action Report
The Action kicked off with a bang against The Merit Talon folks, at 4:44 ST our "Minor" Skirmish fleet Blackbird, Augeror, Rupture, Atron, Rifter held position on Alakgur side of Alakgur/Abudan gate. waiting for the fleet that we had anticipated on jumping in. As we warped away to shift position, the enemy fleet entered system. Immediate instructions where given to return to the gate, and engage the enemy fleet.
Smash "Who are we shooting at?"
Diamond"..."
The fleet landed out of position, and the early shock of fleet engagement left most of the fleet into armor within the first twenty seconds.Atron, Rifter,Augeror were targeted.
Diamond"Cyclone, Cyclone, Cyclone Primary is Cyclone"
Diamond "I have been primaried, i wont last long"
Smash "Roger Roger"
Darkness "K"
Hit NRun "I can't, I can't Target"
Zanahyra "Im Going down!"
Hit NRun "Im Going Down!"
Darkness "Im doing nothing, no damage on cyclone"
Diamond Fury "Scramble, scramble,scramble, abort target, New Taget, Rupture, new Target , Rupture"
Diamond Fury "Darkness get this guy off me"
Diamond "Hit nrun, warp out, zanahyra warp out, re-position, rupture rupture rupture"
Smash "Crap"
a swarm of drones envelop the blackbird, and red fills the overview as Merit Fleet engages the ECM ship, Blackbird is primaried.
Diamond Fury "scrub scrub scrub, all ships retreat... all ships retreat"
The fleet regrouped at 9-6 Asteroid belt, and kept frosty, while one at a time, we switched out to a more suitable fleet
Harbinger, Drake, Maelstrom, atron , rifter, avoiding engagement by cat and mousing with stations and belts.
Rev " I have Drake and malediction on 9-9 station, warp to abudan gate and then 9-9 at optimal -20
Diamond "warping to Abudan gate, warp to 9-9 station at optimal -20 drake is primary, drake is primary.
As the fleet lands and engages, the rest of the merit fleet warps in, and we discover that the Intel was off by 20 km, and the harbinger found itself sorely out of range, and primary. the malediction covered the distance , and Diamond quickly targeted it and warp scrambled.
Diamond "Drake is primary, ive got the malediction"
The drake got into 20% shields and warped away, as the other ships closed and began to open fire on several targets.
Diamond "Malediction is down"
the Malediction explodes in a ball of pretty lights
Diamond "scramble scramble scramble, all ships warp away"
the enemy had put their remaining fleet, cyclone, drake, rupture at 43km from Primary (Harbinger)
The fleet escaped again, and moved to a safe position to regroup.
The Merit Fleet took this opportunity to begin smack talk in local.
Horrible Inc. Maintained radio silence "a shark doesn't talk to its food"
Rev - I have warp in, 4 targets at 90km from station, lined up with abudan gate.
Diamond "set warp in to 9-9 station from gate to optimal -90
Darkness "Ill warp to 0 then?"
Smash "they are 90 from station?"
Diamond "warp on mark... mark" "cyclone is primary, cyclone is primary"
the fleet lands, but again, the ranges were off, and most of the ships are our of range.
Darkness "They are right on top of me, im screwed"
Diamond "warp to darkness at optimal, all ships warp to darkness at optimal , cyclone is primary"
The merit fleet engages the Maelstrom at close range, as the horrible fleet lands and repositions, the Maelstrom is tanked like a dread, and the Horrible fleet targets the Harbinger as primary.
Diamond " call in drones, prepare to warp"
Hit Nrun (had cyclone warp scrammed) im dead, im going down (explosion)
Diamond "Cyclones going down, get a point" (explosion) "Cyclones down, cyclones down, Scramble scramble scramble all ships warp away.
Darkness"..." (Darkness disconnects)
Diamond- "WTF?... Darkness just disco'ed, Darkness just Disco'ed, all ships warp to darkness at optimal.
All- Confused and WTF noises
Diamond- Warp to darkness at optimal, we cant loose that ship.
as the fleet re-positions, the Merit fleet break aggro and warp away.
drake drake rupture. warp to abudan gate and leave system.
Total kills - Cyclone - faction T2 fit - 40,000,000
Malediction - T2 fit - 14,500,000
abandoned drones 1,800,000
Took down 4 GSC containers XI-1- 2,000,000
Total Losses - Atron (Hit NRun - 20,000
warp distruptor- 15,000
(all other fittings recovered)
The Action kicked off with a bang against The Merit Talon folks, at 4:44 ST our "Minor" Skirmish fleet Blackbird, Augeror, Rupture, Atron, Rifter held position on Alakgur side of Alakgur/Abudan gate. waiting for the fleet that we had anticipated on jumping in. As we warped away to shift position, the enemy fleet entered system. Immediate instructions where given to return to the gate, and engage the enemy fleet.
Smash "Who are we shooting at?"
Diamond"..."
The fleet landed out of position, and the early shock of fleet engagement left most of the fleet into armor within the first twenty seconds.Atron, Rifter,Augeror were targeted.
Diamond"Cyclone, Cyclone, Cyclone Primary is Cyclone"
Diamond "I have been primaried, i wont last long"
Smash "Roger Roger"
Darkness "K"
Hit NRun "I can't, I can't Target"
Zanahyra "Im Going down!"
Hit NRun "Im Going Down!"
Darkness "Im doing nothing, no damage on cyclone"
Diamond Fury "Scramble, scramble,scramble, abort target, New Taget, Rupture, new Target , Rupture"
Diamond Fury "Darkness get this guy off me"
Diamond "Hit nrun, warp out, zanahyra warp out, re-position, rupture rupture rupture"
Smash "Crap"
a swarm of drones envelop the blackbird, and red fills the overview as Merit Fleet engages the ECM ship, Blackbird is primaried.
Diamond Fury "scrub scrub scrub, all ships retreat... all ships retreat"
The fleet regrouped at 9-6 Asteroid belt, and kept frosty, while one at a time, we switched out to a more suitable fleet
Harbinger, Drake, Maelstrom, atron , rifter, avoiding engagement by cat and mousing with stations and belts.
Rev " I have Drake and malediction on 9-9 station, warp to abudan gate and then 9-9 at optimal -20
Diamond "warping to Abudan gate, warp to 9-9 station at optimal -20 drake is primary, drake is primary.
As the fleet lands and engages, the rest of the merit fleet warps in, and we discover that the Intel was off by 20 km, and the harbinger found itself sorely out of range, and primary. the malediction covered the distance , and Diamond quickly targeted it and warp scrambled.
Diamond "Drake is primary, ive got the malediction"
The drake got into 20% shields and warped away, as the other ships closed and began to open fire on several targets.
Diamond "Malediction is down"
the Malediction explodes in a ball of pretty lights
Diamond "scramble scramble scramble, all ships warp away"
the enemy had put their remaining fleet, cyclone, drake, rupture at 43km from Primary (Harbinger)
The fleet escaped again, and moved to a safe position to regroup.
The Merit Fleet took this opportunity to begin smack talk in local.
Horrible Inc. Maintained radio silence "a shark doesn't talk to its food"
Rev - I have warp in, 4 targets at 90km from station, lined up with abudan gate.
Diamond "set warp in to 9-9 station from gate to optimal -90
Darkness "Ill warp to 0 then?"
Smash "they are 90 from station?"
Diamond "warp on mark... mark" "cyclone is primary, cyclone is primary"
the fleet lands, but again, the ranges were off, and most of the ships are our of range.
Darkness "They are right on top of me, im screwed"
Diamond "warp to darkness at optimal, all ships warp to darkness at optimal , cyclone is primary"
The merit fleet engages the Maelstrom at close range, as the horrible fleet lands and repositions, the Maelstrom is tanked like a dread, and the Horrible fleet targets the Harbinger as primary.
Diamond " call in drones, prepare to warp"
Hit Nrun (had cyclone warp scrammed) im dead, im going down (explosion)
Diamond "Cyclones going down, get a point" (explosion) "Cyclones down, cyclones down, Scramble scramble scramble all ships warp away.
Darkness"..." (Darkness disconnects)
Diamond- "WTF?... Darkness just disco'ed, Darkness just Disco'ed, all ships warp to darkness at optimal.
All- Confused and WTF noises
Diamond- Warp to darkness at optimal, we cant loose that ship.
as the fleet re-positions, the Merit fleet break aggro and warp away.
drake drake rupture. warp to abudan gate and leave system.
Total kills - Cyclone - faction T2 fit - 40,000,000
Malediction - T2 fit - 14,500,000
abandoned drones 1,800,000
Took down 4 GSC containers XI-1- 2,000,000
Total Losses - Atron (Hit NRun - 20,000
warp distruptor- 15,000
(all other fittings recovered)
Wednesday, July 7, 2010
Eve Online (another Blog?)
What can be said about EVE-ONLINE that hasn't been said a thousand times in the growing blogging community? .... its awesome..
Anyway, as my Inaugural post ... i will do my best to show you my best.
I have played them all , SWG pre AND post NGE (thats right, i stuck it out/went back) conan, wow, warcraft, UO, Rf online, Fury, Guildwars, Sword of the New World, auto assault, city of heroes / Villains, Tabula Rasa, Everquest I & II, Dungeon Runners, and probably a dozen more that i cant remember the names of. I have been playing MMO as long as MMO has existed from UO (second release) on, and i have found something to love in them all .. mostly. but EVE, i started in '05 and have NEVER doubted it, never left it (not really, though most people go inactive from time to time)
It takes a special kind of person to play EVE, One of the first things i learned about eve after i started, is that its not for everyone. Unlike mainstream MMO's which are all little more than WOW clones now, where any 6 year old can get the basics down in a few minutes and master the mechanics in a few minutes more.
Eve requires a special kind of player, a player must be willing to take their fun.. that's the difference, EVE you have to seize by the throat and make it give you what you want! while in the other games, "logging on" is enough to earn your right to the best loot and access to the cool places and all the "leet sauce" the game has to offer. But Eve, Eve is a commitment, a struggle, a dark world where someone elses fun may be at your expense, in fact it probably is. and you have either to seize the game back and take your fun.. or log out awash in tears and play wow till you feel better.
Eve is a harsh, dark world where the intelligence and wit of the other person, can be directly applied against you, which is why i love it.
Anyway, as my Inaugural post ... i will do my best to show you my best.
I have played them all , SWG pre AND post NGE (thats right, i stuck it out/went back) conan, wow, warcraft, UO, Rf online, Fury, Guildwars, Sword of the New World, auto assault, city of heroes / Villains, Tabula Rasa, Everquest I & II, Dungeon Runners, and probably a dozen more that i cant remember the names of. I have been playing MMO as long as MMO has existed from UO (second release) on, and i have found something to love in them all .. mostly. but EVE, i started in '05 and have NEVER doubted it, never left it (not really, though most people go inactive from time to time)
It takes a special kind of person to play EVE, One of the first things i learned about eve after i started, is that its not for everyone. Unlike mainstream MMO's which are all little more than WOW clones now, where any 6 year old can get the basics down in a few minutes and master the mechanics in a few minutes more.
Eve requires a special kind of player, a player must be willing to take their fun.. that's the difference, EVE you have to seize by the throat and make it give you what you want! while in the other games, "logging on" is enough to earn your right to the best loot and access to the cool places and all the "leet sauce" the game has to offer. But Eve, Eve is a commitment, a struggle, a dark world where someone elses fun may be at your expense, in fact it probably is. and you have either to seize the game back and take your fun.. or log out awash in tears and play wow till you feel better.
Eve is a harsh, dark world where the intelligence and wit of the other person, can be directly applied against you, which is why i love it.
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